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Learn to create a stylized 🔥 fire 🔥 shader in Unity procedurally, NO external textures or even particles are needed 🔥 this solution is quick to replicate, and best of all, very light. Shoutout to Simon Trümpler, learned a lot from his blog. #2dfx #realtimevfx #gamedev #vfx
17,867 views • 1 year ago •via X (Twitter)
4 Comments

Secret Exit1 year ago
Ooh, these are so much nicer in slomo than our previous flipbook version (on the right). Thanks for the tip!

Lucas Malaquias1 year ago
I'm so happy you decided to share the results, awesome work! Hope you have a great successful launch with Turbo Dismount :D

Joseph Burgan1 year ago
omg this is a beeaauuutiful presentation

Lucas Malaquias1 year ago
@JosephBurgan_ Thanks, Joseph! Much appreciated 😊
