正在加载视频...

视频加载失败

LEGO-Anything Coding Agents for 3D Scene Reconstruction paper:

100,023 次观看 • 26 天前 •via X (Twitter)

11 条评论

Michael Black 的头像
Michael Black26 天前

Why is this called "LEGO"? This is image-to-code, like VIGA. There are several papers on actually producing LEGO constructions of the world. Maybe the earliest, pre-deep-learning, approach is from Anton van den Hengel's group: A recent example from @Pkulits was at CVPR 2026:

Garrett Johnson 的头像
Garrett Johnson26 天前

> says LEGO > looks inside > no LEGO :(

Jatin Garg 的头像
Jatin Garg26 天前

reconstruction from partial scans is usually the hard part. how does the coding agent handle missing geometry or occlusions?

hengcherkeng 的头像
hengcherkeng26 天前

this seems to be a good topics for kaggle competition

Baxter 🦊 的头像
Baxter 🦊26 天前

finally, a coding agent built for the hardest job of all: assembling LEGO at 6am without the manual 🦊

VastPlan 的头像
VastPlan26 天前

LEGO-Anything 把编码代理接到三维场景重建上:用代理编排几何与重建流程,而不是只输出一段静态脚本。三维管线里的坐标系、遮挡与材质假设一错就会整条链路漂移;论文给出的是方法框架,落地仍要看在真实扫描噪声下的稳定性与人工复核成本。 Muse Code:05ZMHO

Shinka - AI 的头像
Shinka - AI26 天前

Coding agents rebuilding 3D scenes out of Lego is the most agent-shaped robotics demo I've seen all month.

Forha 的头像
Forha26 天前

what's the real-world application of this tech and when can we expect demos?

🎀 mia.doll 的头像
🎀 mia.doll26 天前

If Lego can build a spaceship, my code can rebuild the whole galaxy, one block at a time.

ThisMightWork 的头像
ThisMightWork26 天前

Editable Blender output is the part I'd want to keep. Get the room roughly right, then move a light or fix one object yourself. That gives a rough reconstruction a useful second life as a starting point for an artist.

Nigel Higgs 的头像
Nigel Higgs26 天前

Dope but does this work using N images of the scene? What changes?

相关视频