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⚓ #Live3D #Live2D #Live2DWIP ⚓ I designed a “Bracket System.” It lets the character’s pivot switch between hips, left foot, right foot, or both feet evenly. Toes stay grounded so they won’t drift while dancing!

45,145 views • 1 year ago •via X (Twitter)

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theres a guy who hit platinum 3 playing two accounts at the same time hands on draven. feet on yuumi his FEET are higher ranked than 80% of the league population let that sink in for a second while you're hardstuck silver blaming your support for missing hooks this psychopath is playing ADC with his hands and support with his TOES and winning i watched the vod. it's fucking insane right hand: mouse for draven, catching axes, kiting left hand: keyboard for draven abilities left foot: foot pedal for yuumi, attaching to people right foot: controls all yuumi heals he's literally playing two champions better than you play one draven is making plays, getting kills, positioning perfectly yuumi is shielding, ulting, doing her job meanwhile you need "three business days to mentally recover" from one ranked loss the best part? yuumi account has a HIGH winrate his feet have better decision making than your entire brain "when should i heal?" the foot knows "when should i ult?" the foot knows "who should i attach to?" THE FOOT FUCKING KNOWS you're sitting there with your $3000 setup, gaming chair, mechanical keyboard, 240hz monitor getting gapped by someone's big toe i asked him why he does this "gets boring playing one champion" BROTHER YOU'RE PLAYING TWO AT THE SAME TIME this is what actual limit testing looks like not you flashing into 5 people and calling it "aggression" he's literally managing 8 limbs, 2 screens, 2 champions, 2 roles and he's plat 3 you manage 1 champion and you're complaining about "elo hell" here's what this actually proves: league is not complicated. you've MADE it complicated yuumi is so simple his FEET can pilot her to platinum draven requires actual mechanics and he's doing it WHILE playing yuumi if someone's foot can get plat, what's your excuse? "my team holds me back" his team has a FOOT on it and they're winning "i need better teammates" his teammate is his left foot and it's doing fine "i can't climb because supports don't know how to play" his support is being controlled by toes and has a 58% winrate the game is simple. you see enemy. you kill enemy. you take tower. you've added 100 steps between "see enemy" and "kill enemy" and that's why you're hardstuck this guy removed his brain from the equation on one account entirely just gave the job to his feet and his feet are better at league than most of you stop overthinking. stop overcomplicating. stop making excuses if a foot can hit platinum, you have no excuse Study the Saskio way

Tony Chau

405,474 views • 7 months ago

⚽ Day 42 of building my football/soccer game solo in Unreal Engine 5. Tonight, I rebuilt how the ball and the player's feet actually talk to each other while remaining separate meshes. I wanted to get pretty technical with y'all on a Saturday, so enjoy the read if you enjoy this stuff. Otherwise, just watch the video 👍 - Normal dribbling is impulse-based now. The foot arrives, knocks the ball on, the ball is genuinely loose between touches. Stop running and the ball keeps going without you. - We enabled Motion Warping on all 10 turn animations so the montages will now bend the player's path mid-turn so the boot arrives at the ball, instead of the ball being dragged to wherever the animator drew it previously. - Every contact is authored on the animation itself. I track which frame, which foot, which part of the boot, and whether it CARRIES the ball (sole on a drag-back) or STRIKES it (inside-of-the-foot on a 90) - Each contact declares how close the player needs to be. A sole on top of the ball, an inside-foot redirect and an outside-foot push all reach differently — 75 / 63 / 53 units - Touches are credited only to the foot the animation is actually dribbling with - Sideways and forward correction are capped separately. Pushing the ball across your line keeps it. Pushing it forward is how you lose it - Touch strength scales with your speed. The ball has to leave the foot ~1.27× faster than you're running just to stay ahead. This was an annoying bug I kept running into where I overran the ball and left it behind. Have a great weekend. #indiedev #gamedev #soccer #football #unrealengine

Josh

18,077 views • 1 month ago

This home lunge superset isn't for the faint of heart. The burning heat in your legs will beg you to stop, but the strength and growth you'll reap make it all worth it. 4 sets of 12 forward lunges, then 12 Reverse right away. Build a lower body that stands the test of time: Lunge Form Cues Set-Up: Stand tall with feet hip-width apart, hands on hips or at your sides. Alignment: Keep your chest up and shoulders back. Step: Take a big step forward, lowering your hips until both knees are bent at 90 degrees. Brace: Engage your core and maintain balance as your front foot lands to stabilize the movement. Push: Drive through your front heel to return to the starting position. Breathing: Inhale as you lower into the lunge, exhale as you push back up. 5 Lunge mistakes and how to avoid them 1. Taking Too Small a Step - What Happens: A short step limits the range of motion, reducing muscle activation in the glutes and quads. - Fix: Step far enough forward to allow both knees to bend at 90 degrees. 2. Rising Onto the Front Toes - What Happens: Lifting the heel shifts balance and reduces engagement of the glutes and hamstrings. - Fix: Keep your front foot flat, pressing firmly through the heel. 3. Poor Hip Alignment - What Happens: Tilting or rotating the hips reduces balance and proper muscle engagement. - Fix: Keep your hips square and aligned with your torso throughout the movement. 4. Feet Too Narrow or Wide - What Happens: Misaligned foot placement reduces stability and increases the chance of losing balance. - Fix: Keep your feet hip-width apart to maintain balance and proper alignment during the lunge. 5. Not Engaging the Core - What Happens: A weak core reduces balance and stability, increasing the risk of wobbling. - Fix: Brace your core upon landing to absorb the impact and keep your torso steady and aligned. Reverse Lunge Form Cues Set-Up: Stand tall with feet hip-width apart, hands on hips or at your sides. Alignment: Keep your chest lifted, core engaged, and shoulders back. Step: Step one leg back, lowering your hips until both knees are bent at 90 degrees. Land: Land on the top of your back foot with the toes pointed to stretch the ankle and prevent assistance from the toes. Push: Drive through your front heel to return to the starting position. Breathing: Inhale as you lower into the lunge, exhale as you push back up. 5 Reverse Lunge Mistakes and how to avoid them: 1. Using the Toes for Support on the Back Foot - What Happens: Relying on the back toes reduces the stretch in the ankle and shifts focus away from the front leg. - Fix: Land on the top of your back foot with the toes pointed to stretch the ankle and isolate the front leg fully. 2. Leaning Forward - What Happens: Leaning forward places unnecessary strain on the lower back and reduces engagement of the glutes and quads. -Fix: Keep your chest up and shoulders back to maintain an upright posture.Letting the Front Knee 3. Collapse Inward - What Happens: Knee valgus increases stress on the knee joint and reduces stability. - Fix: Ensure the front knee tracks over the middle of your foot throughout the movement. 4. Letting the Front Knee Collapse Inward - What Happens: Knee valgus increases stress on the knee joint and reduces stability. - Fix: Ensure the front knee tracks over the middle of your foot throughout the movement. 5. Pushing Off the Back Foot - What Happens: Using the back foot to assist reduces the workload on the front leg. - Fix: Focus on driving through the heel of the front foot to return to the starting position.

Alex Bernier

14,524 views • 1 year ago

The floor hears them first From up here the dance is almost only feet. Faces arrive late. Hands arrive as decoration. What keeps the circle alive is a quieter thing: one foot staying honest while the other one talks. This is not couple Lindy. It is solo jazz, Charleston in the blood. Weight lives on the ball of the foot. The heel comes down only to underline a beat, then leaves again. That is why the steps look light without being empty. Somebody is always home on the floor. The traveling foot is allowed to show off because the standing foot has agreed to pay the rent. The basic sentence is old. Charleston, 1920s: one leg flicks forward, the other answers back, knees soft, hips unlocked. When the band pushes, the sentence gets compressed. Three sounds fall into two beats. Dancers call that a triple step. The caption calls it fast feet. Both are true. It is not running. It is packing more speech into the same bar of music. Then the feet stop traveling and start shivering in place. Happy feet. Tiny stamps, knees buzzing, almost no distance covered. It looks like nerves. It is timekeeping. The people who can do this do not need a big path across the wood. They can hold the pocket while the room gets greedy. Every so often a body tips as if it might fall through the floor and then comes back. Fall off the log, in the old language. The trick is not the tip. The trick is the recovery landing on the count, not after it. That is control dressed up as accident. The circle loves it because the danger is real and the landing is polite. Turns here are rarely full displays. More often a swivel: the toe anchors, the heel draws a short curve, the skirt becomes a drum. Thin soles on wood. Enough grip to cut. Not enough to slide for the camera. The woman in the white sneakers is the technical argument I cannot drop. Her steps are small. She does not leave the time. While other feet make speeches, hers keep the grammar. In a jam, that is the rarer skill. Anyone can enter. Fewer people know how to stay useful at the edge. So the craft is not speed. It is knowing which foot is allowed to be loud, and which foot has to give the beat back to the floor — and to the next pair of shoes already waiting.

Emotion & Music

56,525 views • 8 days ago