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Made a fully custom entity player controller using the new move input action. 🚶 This is not the normal Fortnite character movement. This is a fully custom movement system using an entity with the scene graph orbit camera modifier. I can customize every variable, like jump force, speed, gravity etc.
12,233 views • 1 month ago •via X (Twitter)
25 Comments

Since some people wanted to know whether it has collision detection: Yes, it does!

talk about taking control 😎 nice work!

@FNCreate 👨🍳

@FNCreate How did u do the camera so smooth. I tought it would be laggy.

@FNCreate The camera is attached to the custom player entity and using the orbit camera modifier to make it this smooth.

@FNCreate Thankyou! I forgot about the orbit modifier. For a moment i tought u were rotating the camera every tick. Looks good !

@FNCreate OH DAMN THIS IS COOL

@FNCreate So cool

@FNCreate So a pack from UE FAB store like in the video that gives these animations, is something like this possible to work in UEFN?

@FNCreate Would it be possible to have it be a marble, and have it roll/ be affected by the surface its on?

@FNCreate Would need some extra work but yes for sure.

@FNCreate Prime work!

@FNCreate that is sick!! how responsive does it feel?

@FNCreate Thanks! Since input actions don't have any delay anymore between pressing and receiving the event in verse it feels super smooth. Pretty much like playing the normal Fortnite character.

@FNCreate oo fun, time to try to make custom vehicles 😏

@FNCreate Very impressive. How did you get the movement to be so smooth? Are you using keyframed_movement_component?

@FNCreate Are collisions built into this? or have you not done that yet and faked the collisions in the video

@FNCreate

@FNCreate Soo Smooth. This new Input is sick, could be used for a lot more 🔥

@FNCreate This is Expermental right?

@FNCreate Correct

@FNCreate Ok thanks

@FNCreate EXPERIMENTAAAAAAAAAAAAAAAA🤬 Jk, that's so cool! 🔥

@FNCreate @UniverseCaptai2

@FNCreate So now you can finally make custom movement for characters?
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