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Marathon | Factions System Explained: There are six different factions, each with unique rewards, skill trees, and stat bonuses you can unlock that last the entire season. • Arachne - Death cult who tasks you with killing other players. • Cyberacme - Responsible for the systems that allow people...

94,601 görüntüleme • 6 ay önce •via X (Twitter)

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🚨 New STEPN and STEPN GO in-game challenge just dropped: The Marathon Challenge 👟 This one is simple, yet kinda brutal. Here’s the deal: you lock in a fee, you move EVERY day, and you earn GGUSD from participants who didn’t make it! Join through either the STEPN GO main menu (just tap the Marathon icon) or the STEPN pop-up when you launch your app, then: 🔐 Lock 50 $GGUSD to activate your Marathon Subscription 👉 You can join from either STEPN or STEPN GO (or both), but your participation counts as one single entry total. 🎁 Earn weekly rewards for participating, or upgrade to the Season Pass for 20 GGUSD to unlock extra rewards! 🗓️ How it works: - Each season lasts 12 weeks, made of 6 rounds (2 weeks each). - If you miss a round, you can register for the next one before it starts. 🛎️ For Round 1, you must register before October 26 at 11:59 PM UTC. Once registration closes, Round 1 begins, no late entries. From there, your one job is to use 2 Energy every day in STEPN or STEPN GO. Simple right? ⚠️ To qualify, you need to complete 2 Energy in at least one app between 00:00 and 23:59 UTC each day. ✅ If you make it to the end: You keep your fee, auto-enroll in the next round (unless you hit “unlock”), and you get a cut of the pool from everyone who didn’t make it: straight to your wallet. ❌ If you miss a day: You’re out. Your fee goes into the prize pool. GGs. That’s it: just a fun challenge that rewards consistency 💪 The first round starts on October 27! Let’s see who can really stick with it!

STEPN GO

177,866 görüntüleme • 9 ay önce

PROPHETIC DECLARATIONS I declare that as you go to bed, you’ll see a script that unfolds ten years in the name of Jesus Christ! You’ll see the script of your destiny and supernatural solutions. God will show you what to do, receive it in Jesus’ name! I declare that you will open the Bible and the Spirit of truth will take you to the exact point that carries your answers, in the name of Jesus Christ! I declare that the witness of the Holy Spirit will help you know that you are in the right place and help you to make the right decisions, in the name of Jesus Christ! I decree over you that you will not be a victim of negative prophecies. Any prophetic word that is accurate and will move you forward, I declare that you experience it with clarity of understanding, in the name of Jesus Christ! I declare that God will lead you to a message, book or article, or resource that has the answer or solution to your challenges, in the name of Jesus Christ! I decree and declare that as God is speaking to you, may He speak to your helper, in the name of Jesus Christ! I decree and declare that every deceptive speaking that came to you as a strategy may that strategy be deleted from your spirit, mind, and consciousness in the name of Jesus Christ! Declare: I go forward! I manifest dominion by the Spirit of God, in the name of Jesus Christ! #PropheticDeclarations #ApostleJoshuaSelman #TheHiddenWisdomOfGod #AccessingSupernaturalSolutions #KoinoniaAbuja #KoinoniaGlobal

Koinonia Global

37,959 görüntüleme • 1 yıl önce

Marathon | Ultimate Overview, Gameplay, Hands-On Impressions ▪️Team based extraction shooter set on Tau Ceti IV, scavenge remains of a lost colony for glory and fortune ▪️Launch: Coming to PS5, Xbox and PC on September 23 ▪️Will be a "premium" product, meaning not F2P ▪️"Weapons and movement feels crisp, fluid, and incredibly satisfying in that rarified way that few studios can achieve" ▪️3 maps, 6 runner classes at launch, more to follow post-launch ▪️Plans to support the game with new maps, weapons, characters, and more as it goes on ▪️Ranked play, end game challenges, seasonal storytelling, secrets to discover, community events all in Season One with more content coming ▪️You play as a "runner", cybernetic mercenary who's given up their human form for a bio-synthetic shell with unique abilities and stats ▪️Runner Types: "Locus" is a soldier class for pushing forward, can use a shield, "Void" is stealth, sneak by undetected, use smoke grenades, "Blackbird" is reconnaissance based, find players, positioning, and more ▪️Uncover secrets hidden in the wake of the original Marathon trilogy's events - how and where this overlaps or clashes with the original games "is a story that will unfold over time" ▪️Objective is to get in, get as much loot as you can, and get out alive ▪️If you die, your gear and loot will be up for grabs. Survive and you can take your gear with you on future runs as you grow in power and fill your vault ▪️Fight in a crew of up to 3 players, various map sizes up to 18 players ▪️PvP + PvE, battle other players, security forces, and "otherworldly threats" ▪️Contextual pings, shared objectives, down-but-not-out mechanics ▪️Environments are filled with weapons, materials, items, resources, cores, keys, backpacks, secrets etc to find You can find things like backpacks that expand your inventory, powerful and unique weapons, consumables to heal yourself, ▪️Select your runner, strategically build your loadouts pre-match ▪️Factions in the game can sponsor you and your loadout ▪️You have the freedom to opt out of crew fill and take all the glory for yourself as a solo runner ▪️"This is probably the best-looking, best-feeling extraction shooter ever made", not easy for newcomers to the genre, can be tough to get into, but one previewer was "reluctant to put Marathon down. This is a good sign – the best thing I can say after any preview is that I want more – but big questions remain" ▪️No two matches ever play out the same, dynamic events, variable weather, unpredictable players etc ▪️Customization: Each Runner "brings their own flair", but serve as foundations to customize your playstyle - collect implants and equipment to augment your Runner, like stacking implants/upgrades to reduce heat build-up to allow you to keep running, jumping, sliding longer ▪️Contracts: "Ingenious" incentives, finish contracts you accept for permanent upgrades to your stats, add precious items like grenades, shields, inventory-expanding backpacks, etc to your market. The bigger your market, the better your minimum loadout becomes ▪️Contracts provide "valuable direction", bring welcome diversity and add a "precious hit of semi-permanent progression" ▪️Prestige Cores: Rare items that can "really push the boundaries" (ex: Glitch has an upgrade that turns double jump into triple jump for more manueverability) ▪️Another rare item is a backpack that turns you invisible while interacting with containers (very useful when everyone on the map is hunting you) ▪️Each match "feels like the most important one ever", high stakes, "surprisingly challenging AI enemies" that were "much, much better at surrounding and overwhelming players than the vast majority of AI enemies found in other games" ▪️Having a balanced crew helps in exploring the "dark and forgotten places" in maps - filled with deadly creatures like a species of giant ticks who swarm you frantically ▪️Battles can become frantic as you encounter other crews, stalk them across the map, encounter AI enemies to fend off when others come to claim your loot (one preview battle turned into a 9 player free-for-all) ▪️Downside could be the reward system where skilled players enter fresh matches with high level gear that outmatches less skilled players, though Bungie says it has gone out of its way to try and make it where a poorly equipped squad can still stand a chance if they play well ▪️Even if you die, you can can still get upgrades, improve your reputation with factions, advance in perk trees, etc by completing various quests, looting chests, or fulfilling specific objectives which unlock new bits of story and can grant perks like buying slightly better gear from vendors ▪️"The world Bungie has built is every bit as beautiful as it is creepy and dystopian, and there are moments where they satisfyingly hint at the events of the Marathon trilogy from the ‘90s", though "what little I saw did only slightly more than pay lip service to the world" ▪️Uses the seasonal reset model like in Diablo 4, where players are stripped of their loot and progress at the end of each season to mix things up with new content and new meta ▪️Game is designed to get you killed, Bungie expects average exfiltration rates to be comfortably below 50% ▪️"You will lose a lot, and losing hurts a lot[...]Extracts are snapshots of this unpredictability. That white-knuckle countdown may become a gut-punch defeat, an unforgettable clutch, a desperate last-second dive into the portal as your downed allies watch in envy and horror (couldn't be me), or an unnerving anticlimax. It's not always a pleasant one, but it is a strong emotional hook" ▪️Some previewers worried about variety, weren't impressed with the objectives in the alpha, like hunting computer monitors on the map, sprinting over, marking dropships, sprinting over, and repeating, though random events help spice things up ▪️Not a 20-map game says Bungie, map design "does have that sticky battle royale quality of generating memories", though still worried 3-4 medium sized maps might not be enough ▪️Bungie's "verbiage" on updates sounds like possibly 1 new map a year + refreshing existing ones in between, which could work in its favor pushing players to really learn maps, but will they hold up over hundreds of hours? ▪️Fights are decided by gun skill, clever ability use, map awareness, how strong your shield is, how many healing supplies you have, etc ▪️Example: If you have one bar of shield and enemy has four, you'll lose 1v1, but change it up with powerful grenades, status effects like toxic or overheat, backpacks are "transformative", etc Gameplay Trailer ▶️ Gameplay Overview ▶️ PS Blog ➡️ IGN ➡️ GamesRadar ➡️ ▶️

Shinobi602

181,424 görüntüleme • 1 yıl önce