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More NPR stuff using Blender 4.4 prototype build! Curvature node, light linking, and custom painted normals did the heavy lifting here!

20,510 Aufrufe • vor 1 Jahr •via X (Twitter)

8 Kommentare

Profilbild von Dex. 🇺🇦 ‼️ PLEASE, READ THE PINNED POST. ‼️
Dex. 🇺🇦 ‼️ PLEASE, READ THE PINNED POST. ‼️vor 1 Jahr

the colors and "painted" style honestly remind me of the peak game Wolf Among Us. looks so good!

Profilbild von RedDeer.Games
RedDeer.Gamesvor 4 Jahren

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Profilbild von Aedel Fakhrie (Open For Comms & Work)
Aedel Fakhrie (Open For Comms & Work)vor 1 Jahr

gokkkkssss

Profilbild von Bartek Moniewski
Bartek Moniewskivor 1 Jahr

What's Curvature node?

Profilbild von Kyokaz
Kyokazvor 1 Jahr

Almost similar to the bevel node, it creates an output that detects edges of an object (including normals). Allowing you to achieve the lineart or rimlight look that you often see in stylized animation/paintings incredibly powerful for NPR stuff!

Profilbild von Frame 240
Frame 240vor 1 Jahr

🔥 looks so good

Profilbild von Eric Jeker
Eric Jekervor 1 Jahr

I can't get enough of these.

Profilbild von Tuyce
Tuycevor 1 Jahr

Gm

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