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custom build of blender with color coded geometry node timing overlay to assist in quickly identifying which nodes are slowing things down
14,190 просмотров • 1 год назад •via X (Twitter)
Комментарии: 13

what i learned: blender source code is a beast i still got it

had to pass the TreeContext and SpaceNode into the node_draw_extra_info_panel_back function to get the node execution time. probably a better way to do it but it works for now

accessibility FTW!

Great idea for feedback on system stress - smart

Any chance you could release the source code for this? Seems super useful

Really handy!

you are amazing

I like it. Is color based on a fixed gradient or based on the slowest node?

for now i started very simply, just a fixed gradient using threshold values. i hope to implement a mode that works off the normalized execution time as well. just gotta dig deeper into the code to figure that one out

#geometrynodes fake liquid. Only shader + simple simulation. I saw @cgcookie bring the good old topic back so had to do my own again! Some good shader practise. #b3d

blender eevee (viewport) original audio and visuals

Curve Vortex force + XPBD solver of Extra Nodes v3.5 (WIP) of geometry nodes 😊🙏✌️ #b3d #geometrynodes #motion

Jim Morren shares a Blender tip on creating Depth Maps to enhance the Subsurface Scattering effect of your 3D characters. Master 3D Characters in Blender Course: #b3d #blender3d #3dsculpting #3dcharacter #3d #3dart #3dtexturing #3dcreature
