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More NPR stuff using Blender 4.4 prototype build! Curvature node, light linking, and custom painted normals did the heavy lifting here!

20,510 views • 1 year ago •via X (Twitter)

8 Comments

Dex. 🇺🇦 ‼️ PLEASE, READ THE PINNED POST. ‼️'s profile picture
Dex. 🇺🇦 ‼️ PLEASE, READ THE PINNED POST. ‼️1 year ago

the colors and "painted" style honestly remind me of the peak game Wolf Among Us. looks so good!

RedDeer.Games's profile picture
RedDeer.Games4 years ago

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Aedel Fakhrie (Open For Comms & Work)'s profile picture
Aedel Fakhrie (Open For Comms & Work)1 year ago

gokkkkssss

Bartek Moniewski's profile picture
Bartek Moniewski1 year ago

What's Curvature node?

Kyokaz's profile picture
Kyokaz1 year ago

Almost similar to the bevel node, it creates an output that detects edges of an object (including normals). Allowing you to achieve the lineart or rimlight look that you often see in stylized animation/paintings incredibly powerful for NPR stuff!

Frame 240's profile picture
Frame 2401 year ago

🔥 looks so good

Eric Jeker's profile picture
Eric Jeker1 year ago

I can't get enough of these.

Tuyce's profile picture
Tuyce1 year ago

Gm

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