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More NPR stuff using Blender 4.4 prototype build! Curvature node, light linking, and custom painted normals did the heavy lifting here!

20,510 просмотров • 1 год назад •via X (Twitter)

Комментарии: 8

Фото профиля Dex. 🇺🇦 ‼️ PLEASE, READ THE PINNED POST. ‼️
Dex. 🇺🇦 ‼️ PLEASE, READ THE PINNED POST. ‼️1 год назад

the colors and "painted" style honestly remind me of the peak game Wolf Among Us. looks so good!

Фото профиля RedDeer.Games
RedDeer.Games4 лет назад

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Фото профиля Aedel Fakhrie (Open For Comms & Work)
Aedel Fakhrie (Open For Comms & Work)1 год назад

gokkkkssss

Фото профиля Bartek Moniewski
Bartek Moniewski1 год назад

What's Curvature node?

Фото профиля Kyokaz
Kyokaz1 год назад

Almost similar to the bevel node, it creates an output that detects edges of an object (including normals). Allowing you to achieve the lineart or rimlight look that you often see in stylized animation/paintings incredibly powerful for NPR stuff!

Фото профиля Frame 240
Frame 2401 год назад

🔥 looks so good

Фото профиля Eric Jeker
Eric Jeker1 год назад

I can't get enough of these.

Фото профиля Tuyce
Tuyce1 год назад

Gm

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