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Most video-action robot models are a content-creation video generator with an action module attached. LingBot-VA 2.0 from Robbyant, a video-action foundation model, throws that starting point out and trains the whole stack natively for control. And it runs closed-loop at a peak 225 Hz. It's so important because A...

10,996 Aufrufe • vor 11 Tagen •via X (Twitter)

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Excited to announce GR00T N1, the world’s first open foundation model for humanoid robots! We are on a mission to democratize Physical AI. The power of general robot brain, in the palm of your hand - with only 2B parameters, N1 learns from the most diverse physical action dataset ever compiled and punches above its weight: - Real humanoid teleoperation data. - Large-scale simulation data: we are open-sourcing 300K+ trajectories! - Neural trajectories: we apply SOTA video generation models to “hallucinate” new synthetic data that features accurate physics in pixels. Using Jensen’s words, “systematically infinite data”! - Latent actions: we develop novel algorithms to extract action tokens from in-the-wild human videos and neural generated videos. GR00T N1 is a single end-to-end neural net, from photons to actions: - Vision-Language Model (System 2) that interprets the physical world through vision and language instructions, enabling robots to reason about their environment and instructions, and plan the right actions. - Diffusion Transformer (System 1) that “renders” smooth and precise motor actions at 120 Hz, executing the latent plan made by System 2. We deploy N1 on GR1 robot, 1X Neo robot, and a large collection of simulation benchmarks. N1 achieves up to +30% boost in diverse manipulation tasks for household and industrial settings. While humanoid robots are the main focus of N1, our model also supports cross-embodiment. We finetune it to work on the $110 HuggingFace LeRobot SO100 robot arm! Open robot brain runs on open hardware. Sounds just right. Let’s solve robotics, together, one token at a time. Links to our Whitepaper, Github repo, HuggingFace model, and open dataset page in the thread: 🧵

Jim Fan

466,148 Aufrufe • vor 1 Jahr

This is THE moment of Physical AI! We are officially announcing Cosmos 3: Omnimodal World Models for Physical AI 🚀 - Cosmos 3 is an omnimodal world model: within a unified architecture, it can understand and generate language, images, video, audio, and actions. - It is not just a VLM, not just a video generator, not just an audio-visual generative model, and not just a physics simulator / world-action model. It can understand images and videos, generate images, videos, and audio, simulate future worlds, predict actions, and generate robot policies—enabling models to truly begin to “touch the world.” - Cosmos 3 is the #1 open-weight reasoner / T2I / I2V / robot policy across many benchmarks. Huge thanks to every teammate who fought side by side on this journey—from architecture, data, training, infra, serving, and evaluation to post-training. Every part of this project carries an incredible amount of hard work. This was my first time leading a project as Tech Lead, and I feel truly fortunate. The future of Physical AI needs models that can not only “see” and “describe” the world, but also “imagine,” “simulate,” and “act”—and eventually close the loop with the real world. I hope Cosmos 3 can become an important starting point for this direction, and I’m excited to push Physical AI into its next stage together with the open-source community. Welcome to the era of Physical AI. HuggingFace: Project Website: Code:

Max Zhaoshuo Li 李赵硕

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X Square Robot Unveils New Embodied AI Model, Says Robots Will Arrive in Homes in 35 Days Backed by Alibaba, ByteDance, Xiaomi and Meituan, X Square Robot unveiled a next-generation embodied AI foundation model for home robots and said its first deployments in everyday households will begin within 35 days. X Square Robot on Tuesday unveiled WALL-B, a new embodied AI foundation model designed for deployment in real-world homes, marking what the company described as a major step toward bringing general-purpose robots into daily family life. At a launch event themed "Born to Bot, Bot to Family," the company also introduced its World Unified Model (WUM) architecture, a training framework that combines vision, language, action and physical prediction within a single system from the outset. X Square said the model is intended to help robots operate in the far more unpredictable setting of a home, where tasks, layouts and interactions vary from moment to moment. "Robots in factories and in homes are completely different. In factories, they repeat the same action 10,000 times without variation. In a home, however, they need to perform 10,000 different actions, each unique and non-repetitive. Therefore, the challenge of a truly intelligent robot lies not in repeating a single action, but in the ability to execute new, untrained movements within unstructured environments. Deploying robots in the home is one of the most significant technical hurdles of our time," said Qian Wang, founder and CEO of X Square Robot. WALL-B is the first real-world implementation of the World Unified Model architecture. Unlike modular systems that train perception, language and control separately, X Square Robot said World Unified Model optimizes those capabilities jointly from the very beginning. The company said that allows physical prediction — including force, friction and collision dynamics — to emerge as part of the model itself, rather than being layered on afterward. "We train all capabilities—vision, language, action, and prediction—within the same network from day one. Much like infants, who do not learn to see, move and speak in isolated, sequential stages, but instead see, move listen and act simultaneously while receiving feedback, we have integrated all these capabilities into a unified whole," said Wang Hao, CTO of X Square. X Square Robot said the development of WALL-B rests on two pillars. The first is a data strategy that prioritizes training on authentic, non-staged home environments to cover the “long-tail” distribution of real-world scenarios, such as misplaced objects and temporary occlusions. Unlike models primarily trained on synthetic data or laboratory datasets, this strategy exposes WALL-B to the natural clutter of lived-in spaces—misplaced items, unexpected obstacles, and spontaneous human activity—ensuring that the training data reflects real-world conditions rather than a simplified version. The second is a physics-aware predictive mechanism that anticipates physical outcomes before an action is taken, enabling the model to respond to contact dynamics instead of just reacting. The development of the self-developed WUM architecture on physical robotic platforms highlights the company’s accumlated experience in bridging sim-to-real gaps across varied operational contexts. Wang commented that the current AI model is still in an "intern" stage, subject to errors requiring remote assistance. For instance, it may mistakenly place slippers in the kitchen or pause while wiping a table to "think". However, the model operates nonstop 24 hours a day, becoming increasingly "intelligent" as each day of operation generates new data. In 35 days, on May 25, X Square Robot will officially bring its robots into everyday homes, underscoring the company’s long-term commitment to the home robotics sector.

X Square Robot

52,968 Aufrufe • vor 3 Monaten

X Square Robot just closed its Series C at a valuation above RMB 20 billion, about $2.8 billion 🤖 IDG came into this round. The bigger signal is the cap table. HongShan and Xiaomi were already in across earlier rounds, while Meituan, Alibaba, ByteDance, and Xiaomi have each led rounds at different stages. That puts X Square in a rare position for an embodied AI company: top-tier financial capital on one side, and four of China’s biggest tech platforms on the other. This is not just a money story. Meituan, Alibaba, ByteDance, and Xiaomi bring very different strategic assets: real-world scenarios, cloud infrastructure, consumer traffic, supply chains, and hardware ecosystems. The deployment side is already moving: robot home-cleaning services first, then a “Robots Into Homes” program with the first batch entering real households. The model stack is worth watching too. X Square has open-sourced WALL-OSS-0.5 for robot manipulation and WALL-WM for world modeling. WALL-OSS-0.5 showed strong real-robot performance without post-training, while WALL-WM uses event-level prediction to align language, vision, and action around meaningful physical-world events. They are also building a model-driven data pipeline for large-scale collection, cleaning, annotation, quality control, and augmentation. That matters because home robotics dies in the long tail: weird rooms, messy objects, bad lighting, and tasks that never look the same twice. Founded in 2023, X Square is building general-purpose embodied AI robots and foundation models for real-world environments, tying models, robot hardware, high-precision manipulation, data, and deployment into one system.

RoboHub🤖

12,975 Aufrufe • vor 26 Tagen

Today, we give robots a /skills library that self-evolves and compounds indefinitely! Introducing ASPIRE: a robot solving its 100th task is no longer as clueless as solving its first. Coding agents observe multimodal sensory traces from simulation and real robots, launch an evolutionary search over control programs, and distill the best know-how into an ever-expanding library. ASPIRE is a new type of continual learning: "training" is skill refinement instead of gradient descent. "Trained model" is a repo of sensorimotor skills instead of floating weights. “Distributed training” is a panel of agents each practicing a different skill instead of sharded minibatches. Here's the beauty: ASPIRE gives the tired terms "sim2real transfer" and "cross-embodiment transfer" a whole new meaning. Bridging the sim-to-real gap is notoriously brutal. An end-to-end policy has to swallow both the visual shift (sim looks toyish next to a real camera) and the subtle contact physics it never quite gets right. ASPIRE sidesteps the mess, because it doesn't ship pixels or weights across the gap, but ships the know-how. The robot still has to practice in the real world, not zero-shot, but it gets there way faster because it isn't rediscovering the strategy from scratch. Same for going single-arm to bimanual hardware, which usually requires new data and retraining from zero. ASPIRE achieves up to ~10x cut in "transfer learning” tokens (yes, tokens are the new unit of *training* compute ;) Check out our gallery of 150+ tasks and 90+ skills the robots taught themselves, all on the website! Kind of wild that we can ship the "learned weights" as an HTML page rather than a GGUF. We'll open-source the full stack so your own robot library starts compounding from ours! Deep dive in thread:

Jim Fan

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Video: World’s first humanoid robot labor that swaps its own batteries to work endlessly | Jijo Malayil, Interesting Engineering Walker S2 uses dual-battery balancing and standardized modules to boost efficiency and ensure uninterrupted, optimized performance. In a leap for robotics, China’s UBTech has unveiled the Walker S2, the world’s first humanoid robot capable of fully autonomous battery swapping. Designed for non-stop industrial operations, the Walker S2 can replace its own power pack in just three minutes—no human intervention required. Equipped with advanced anthropomorphic bipedal locomotion and a hot-swappable battery system, Walker S2 is built to operate 24/7 across dynamic industrial environments. According to UBTech, the next-generation humanoid robot marks a major milestone in automation, bringing continuous, hands-free performance to the factory floor. In May 2025, UBTech Robotics and Huawei Technologies inked a significant partnership to accelerate the adoption of humanoid robots across China’s factories and households. Uninterrupted robot operations A video posted by the robotics firm opens with the sleek UBTech Walker S2 humanoid robot working in an industrial setting. The highlight, however, is its autonomous battery swap. Walker S2 approaches the charging station, carefully detaches its depleted power pack, and seamlessly installs a fresh one—all within about three minutes—without any human assistance, according to CGTN. The camera captures close-ups of the robot’s articulated limbs and the intelligent battery-handling mechanism, conveying precision and reliability. As the swap completes, Walker S2 resumes its duties, reinforcing the promise of uninterrupted, 24/7 operations in dynamic factory environments. UBTech’s Walker S2 humanoid robot is equipped with advanced dual-battery power balancing technology and uses standardized battery modules to optimize performance, reports CNEVPOST. This dual-battery system allows the robot to automatically switch to a backup battery in case of a main battery failure, ensuring that critical tasks are carried out without interruption. In addition to battery swapping, the robot can intelligently choose between charging and swapping based on task urgency, allowing it to manage energy dynamically and adapt to real-time operational demands. UBTech highlights these features as a step forward in deploying humanoid robots for industrial and domestic applications, combining flexibility, reliability, and autonomy in one intelligent platform. Factory intelligence upgrade Earlier in the year, UBTech unveiled a major advancement in humanoid robot collaboration, claiming the world’s first deployment of multiple humanoids working together across varied industrial tasks. Demonstrated at Zeekr’s 5G-enabled smart factory, the breakthrough centers on UBTech’s “BrainNet” framework, which orchestrates cooperative behavior through a cloud-device intelligence system. BrainNet integrates a “super brain” for high-level decision-making with an “intelligent sub-brain” for distributed multi-robot control. The super brain, powered by a proprietary large-scale multimodal reasoning model, handles complex production-line scheduling and decision-making. Meanwhile, the sub-brain coordinates real-time tasks using cross-field perception and Transformer-based control for dynamic adaptability. Together, they enable the Walker S1 humanoid robots to move beyond isolated operations and perform coordinated tasks with high precision and speed. The system is built on DeepSeek-R1 reasoning technology and trained on real-world data from automotive factory settings. Leveraging Retrieval-Augmented Generation (RAG), the model adapts to specific job functions and improves scalability across workstations. At Zeekr’s facility, dozens of Walker S1s now collaborate on tasks like assembly, inspection, and part handling. Using semantic VSLAM and shared mapping, they coordinate seamlessly via vision-based navigation and agile manipulation. UBTech says this marks a transition to “Practical Training 2.0,” where humanoid robots operate as a swarm, maximizing efficiency and setting the stage for next-generation intelligent manufacturing.

Owen Gregorian

35,637 Aufrufe • vor 1 Jahr