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Most AI world models can generate beautiful scenes. Keeping those scenes alive for an hour without falling apart is the real challenge. That's what caught my attention about LingBot-World 2.0 (LingBot-World-Infinity) from Robbyant Instead of chasing longer videos, it focuses on something much harder: persistent, interactive worlds that stay...

84,542 次观看 • 2 个月前 •via X (Twitter)

10 条评论

Atul Kumar 的头像
Atul Kumar2 个月前

@robbyant_brain Grateful for this spotlight on LingBot-World 2.0. It's truly inspiring to see innovation that prioritizes coherent, interactive environments.

Alpha AI 的头像
Alpha AI2 个月前

@robbyant_brain Persistent, interactive AI worlds feel like a major leap beyond impressive video generation alone.

Patrick William 的头像
Patrick William2 个月前

@robbyant_brain This shift from generating videos to sustaining living worlds is genuinely exciting to watch.

Saif Ai 的头像
Saif Ai2 个月前

@robbyant_brain Nice

Emily Watson | AI Tools & Tech News 的头像
Emily Watson | AI Tools & Tech News2 个月前

@robbyant_brain Wow, thank you for highlighting LingBot-World 2.0! The focus on persistent, interactive worlds instead of just longer videos is a true paradigm shift.

Rahul Bais 的头像
Rahul Bais2 个月前

@robbyant_brain Great share

Tom Brandon 的头像
Tom Brandon2 个月前

@robbyant_brain WOW

Rohtas Dahiya 的头像
Rohtas Dahiya2 个月前

@robbyant_brain Your commitment to completing tasks is appreciated. Keep up the good work.

Usman 的头像
Usman2 个月前

@robbyant_brain Incredible Share

Shara 的头像
Shara2 个月前

@robbyant_brain Keeping a scene alive for an hour is the real hard problem.

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This World Model 'LingBot-World-Infinity (LingBot-World 2.0)' just released from Ant Group looks realy promising. It is an open causal world model with an Agentic harness. Most interactive world models hold together for a few minutes. Then textures smear and geometry warps. That's a video model, not a world — and Robbyant just drew the line at the attention mask. They released LingBot-World-Infinity (LingBot-World 2.0) — a 14B open causal video world model built on Wan2.2, trained with a Mixture of Bidirectional and Autoregressive (MoBA) attention mask, then distilled into a few-step real-time generator with no post-hoc drift filtering anywhere in the stack. Here's what's actually interesting: → Pure teacher forcing overfits — as context grows, the model leans on context instead of predicting frames. MoBA appends a bidirectional full-attention block as a regularizer → Leak-free cross-attention: AR rows attend to background prompt a_B plus chunk prompts a_≤i, lower-triangular. Bidirectional rows see one global prompt a_G → DMD runs over long self-rollout trajectories, not teacher-forced states — the student is optimized on the distribution its own errors induce → Director-Pilot harness: a VLM proposes event cards, the DiT generator renders physical dynamics. Mode B adds a SAM tracking loop for object-centric interaction → One 60-minute uninterrupted session, 20 distinct scenarios, no perceptible decay Full analysis: Paper: Model weight: GitHub Repo: Project: Ant Group Robbyant

Marktechpost AI

233,376 次观看 • 2 个月前

🚀 Announcing Echo — our new frontier model for 3D world generation. Echo turns a simple text prompt or image into a fully explorable, 3D-consistent world. Instead of disconnected views, the result is a single, coherent spatial representation you can move through freely. This is part of a bigger shift in AI: from generating pixels and tokens to generating spaces. Echo predicts a geometry-grounded 3D scene at metric scale, meaning every novel view, depth map, and interaction comes from the same underlying world — not independent hallucinations. Once generated, the world is interactive in real time. You control the camera, explore from any angle, and render instantly — even on low-end hardware, directly in the browser. High-quality 3D world exploration is no longer gated by expensive equipment. Under the hood, Echo infers a physically grounded 3D representation and converts it into a renderable format. For our web demo, we use 3D Gaussian Splatting (3DGS) for fast, GPU-friendly rendering — but the representation itself is flexible and can be easily adapted. Why this matters: consistent 3D worlds unlock real workflows — digital twins, 3D design, game environments, robotics simulation, and more. From a single photo or a line of text, Echo builds worlds that are reliable, editable, and spatially faithful. Echo also enables scene editing and restyling. Change materials, remove or add objects, explore design variations — all while preserving global 3D consistency. Editing no longer breaks the world. This is only the beginning. Echo is the foundation for future world models with dynamics, physical reasoning, and richer interaction — environments that don’t just look right, but behave right. Explore the generated worlds on our website and sign up for the closed beta. The era of spatial intelligence starts here. 🌍 #Echo #WorldModels #SpatialAI #3DFoundationModels Check it out:

SpAItial AI

176,903 次观看 • 9 个月前

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78,293 次观看 • 2 个月前

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11,253 次观看 • 2 个月前

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