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My vibe coding workflow has changed since I started using Cursor Plan + Opus 4.5 more extensively. Before: Break down tasks into micro-prompts with specific tasks Now: Write a longer feature scope > Plan mode: Ask for proposals > Review proposed plans > Build I'm able to build an...

78,362 views • 5 months ago •via X (Twitter)

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I got to try Grok 4.5 in early access in Cursor for the past few days and I absolutely enjoyed it. It feels like Opus 4.8 at 2x the speed at a much cheaper price point. I tasked it to brainstorm > plan > implement a big feature for my game (this act 1 boss fight) and it did not disappoint. - It is much smarter than Composer 2.5, during planning mode, it is able to think through my request more robustly, ensuring that edge cases are covered and makes sure to ask the right questions to confirm with me first. - It is much better at brainstorming ideas/suggestions, similar to Opus 4.8, though I think Fable still edges out a little when it comes to brainstorming ideas and suggestions - It is FAST. probably the fastest of all frontier models (Opus 4.8, GPT 5.5 etc), which makes it a joy to build with, because I can stay in the flow - It has much improved visual/animation capabilities than Composer 2.5, it can code up animations (i wanted an explosion animation with particle effects) with much, much better visuals, animation movement and timing. This is a big leap and I was so happy to see this improvement. - The best part for me is that I can just use the same model from planning down to execution without switching to a lower cost model because the price point is cheaper than other frontier models. I'll be testing this model with more challenging tasks in the next few days but I think this is going to be my main driver for vibe coding for a while. Also, its nice to see Grok back in the race. 🙌

Danny Limanseta

1,397,565 views • 11 days ago

Learn to build and deploy GenAI pipelines in "Orchestrating Workflows for GenAI Applications", built in partnership with Astronomer and taught by Kenten Danas, the company's DevRel Senior Manager, and Tamara Fingerlin, developer advocate. Many GenAI applications require executing a pipeline comprising many steps. For example, a RAG app for recommending books might ingest and embed book descriptions, store the embeddings in a vector database, and later use the database to retrieve and recommend specific books based on a user query. After having prototyped this -- maybe in a Jupyter notebook -- how do you turn this into a reliable, repeatable workflow to run in production? In this short course, you’ll learn to build reliable GenAI pipelines and orchestrate them using the popular open-source tool Airflow 3.0. You’ll learn to break down a workflow into discrete tasks so that an orchestration framework can schedule tasks to run in the right order at the right time (using time-based or data-aware triggers), and execute tasks in parallel when possible. It can also use retries to recover gracefully from failure (such as transient API rate limits) and provide observability (using Airflow UI) to help you track the status of the pipeline. You'll do this by using Airflow dags, which helps sequence tasks that need to run in a specific order, with clear task dependencies. By the end of this course, you’ll know how to turn your prototype Jupyter notebook or Python script into production-ready workflow. Please sign up here:

Andrew Ng

73,600 views • 1 year ago

I've been spending more time with Bezi to see how far I can push vibe coding a game on the Unity Editor. So far, I'm pretty happy with what I can achieve with Bezi. Here are some learnings: - Even though I use Bezi to do all agentic coding, I still have to perform a few small manual tasks in the Unity Editor - As a result, I feel like I am getting a hang of Unity's complex and clunky UI, which actually feels good! - This is one of those examples where Vibe Coding is a great way to learn game dev. - For big features, I can't state the importance of asking the agent to create a plan first before implementing the feature. It can work wonders. Most of the bigger features/ssytems starts with a clear plan. - The biggest strength about working with Unity Engine is the Unity Asset Store, there's so much good stuff in there, 3D assets, shaders, vfx etc that can really spice up your game, that other game enginers will need to build from scratch. - Because Unity Assets Stores sell UI assets packs, I was able to implement decent looking UI fairly quickly. For those of you that vibe code games, you know how much of a pain it is to implement UI. - I did meet a few hiccups along the way where Bezi seems to struggle a little with implementing some features, but usually with some retries it works out at the end, though it burns a ton of tokens. After spending more time with Bezi, I'm still feeling good about using it. I am able to get this PvZ style autobattler working in a few days!

Danny Limanseta

13,395 views • 3 months ago

New short course: Vibe Coding 101 with Replit! Learn to build and host applications with an AI agent in this course, built in partnership with Replit ⠕ and taught by its President Michele Catasta and Head of Developer Relations . Coding agents are changing how we write code. "Vibe coding" refers to a growing practice where you might barely look at the generated code, and instead focus on the architecture and features of your application. However, contrary to popular belief, effectively coding this way isn't done by just prompting, accepting all recommendations, and hoping for the best. It requires structuring your work, refining your prompts, and having a systematic process that lead to a more efficient and effective workflow. I code frequently using LLMs, and asking an LLM to do everything in one shot usually does not work. I'll typically take a problem, partition it into manageable modules, spend time creating prompts to specify each module, and use the model to produce the code one module at a time, and test/debug each module before moving on. A process like this is making me and many other developers faster and more efficient. In this video-only course, you’ll learn how to use Replit’s cloud environment--with an integrated code editor, package manager, and deployment tools--to build and deploy web applications. Along the way, you’ll learn strategies for working effectively with agents and improve your development skills. In detail, you’ll: - Understand principles of agentic code development such as being precise, giving agents one task at a time, making prompts specific, keeping projects tidy, starting with fresh sessions for each new feature, and how to approach debugging. - Learn how to get started with Replit, and key skills for vibe coding: Thinking, using frameworks, checkpoints, debugging, and providing context. - Create a product requirement document (PRD) and wireframe for your agent to build a prototype of a website performance analyzer. - See how to use an agent to make your prototype more visually appealing, and deploy it application others to access . - Learn to build a head-to-head national park ranking app, from a sample dataset, with voting capabilities and persistent data storage, and refine further ask the assistant to recap and explain what it built to find room for improvement and reinforce your learning. By the end of this course, you’ll have a solid foundation in building with coding agents, and a process you can use to keep vibe coding effectively. Please sign up here:

Andrew Ng

752,508 views • 1 year ago

In two years, every new tech company will run on a CRM you can vibe code to fit your business. This CRM will not be built from scratch on a coding platform though. It will be built on top of managed infrastructure with complete data capture, indices designed for LLMs to understand the whole picture, clean APIs, curated UI frameworks designed for selling, enterprise-grade security, and come with 24/7 support. You’ll instruct the agent using natural language and it will write the code + run it for you. That’s what we’re building at Lightfield and today we’re announcing step two of our plan - code execution. You can now ask your agent to build programs, artifacts, and run complex analysis instantly. It does this by writing and running Python in a high performance sandbox using full customer memory — including every email, meeting, and note that Lightfield has captured — and reasoning across every relationship to deliver high quality work. Ask your agent to build a competitive battle card before a call tomorrow. It pulls positioning, objections, and win/loss patterns from real conversations. Ask it to flag every open deal where your champion's engagement has dropped or sentiment has shifted. It reads across every conversation and tells you where to focus. Ask it to build a pipeline review with charts and graphs for your board. It produces the whole thing in minutes. Here’s what we did with it this week: → We asked our agent to grade our sales team on discovery, rapport, and closing. It gave a structured scorecard with specific examples from real conversations. → Our GTM team asked the agent to build a plan to expand one of our enterprise customers. It pulled competitive threats, upsell paths, stakeholder mapping, and a phased execution plan — in minutes. → We used it to find every feature request from the last quarter that our engineering team has since shipped, and draft a personalized follow-up to each customer using their original words. It closed loops across dozens of accounts that would have taken days to track down manually This is the first step towards building any custom GTM workflow in natural language on top of what Lightfield knows about your business - a world model built from every single interaction your team has had with customers.

Keith Peiris

27,529 views • 5 months ago

If I lost everything and needed to make $5k-$10k per month with AI starting today here's what I would do: 1) Go to Fiverr and find manual tasks people are charging decent money for. I had one in mind - Keyword Research. I looked at 5-star reviews of Fiverr Pros and found a few profiles that are charing $100-$200+ for this job 2) Go to Manus/o3/Gemini 2.5 (I used Gemini here) and build out a roadmap to create an app using Replit/Bolt. etc. to automate high quality keyword research. BONUS: buy the service from Fiverr, load it into your LLM and ask it to identify where the output is falling short and how it can be improved. 3) Take the roadmap and go to my coding tool. I'm using Replit here. I spent around an hour vibe coding this while Greg is recording podcast episodes here in SF. Demo attached. Get the relevant API keys, do some QA testing, let some folks try it for free and give you feedback. 4) Have Manus, etc. crawl the profiles of top rated Fiverr pros (can also do Upwork, or others) and build a step by step guide to create an optimized profile to attract high quality clients for my service. Use 4o for a profile pic, Claude to write my description. 5) Include photos of my output. Say I have a proprietary custom workflow that allows me to do it faster and higher quality. 1-2 hour turnaround. 6) Keep iterating my workflow/internal tool based on feedback from customers, attack other marketplaces where there is clear demand, partner with agencies, build in public...lots of growth opportunities. 7) Keep productizing. Why not turn it into a micro-saas...validated, clear demand, paying customers. I think this might be the fastest way to financial freedom with AI. Who's doing this?

The Boring Marketer

139,400 views • 1 year ago

BREAKING NEWS: Anthropic just dropped Claude Ops 4.5!! It is by FAR the best coding model I've ever used. We've been testing it internally Every 📧 for the last few days, and it is an absolute paradigm shift for any kind of coding task. It extends the horizon of what you can vibe code The current generation of new models—Anthropic’s Sonnet 4.5, Google’s Gemini 3, or OpenAI’s Codex Max 5.1—can all competently build a minimum viable product in one shot, or fix a highly technical bug autonomously. But eventually, if you kept pushing them to vibe code more, they’d start to trip over their own feet: The code would be convoluted and contradictory, and you’d get stuck in endless bugs. We have not found that limit yet with Opus 4.5—it seems to be able to vibe code forever. Takes working in parallel to a whole new level because it's far better at planning and coding, it can work with more autonomy—meaning you can do more in parallel without breaking anything . Kieran Klaassen worked on 11 different projects in six hours—and had good results on all of them. Great at design iteration Opus 4.5 is incredibly skilled at iterating through a design autonomously using an MCP like Playwright. previous models would lose the thread after a few cycles, or say a design was done when it wasn't. Opus 4.5 is incredible at autonomously iterating until a design is pixel perfect. we have a full 4,000 word vibe check on Every 📧 right now with everything we tested:

Dan Shipper 📧

272,699 views • 7 months ago