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My weekend pet project is to create a wizard FPS game prototype based on a sketch my kids drew. It's still WIP, but I'm building an FPS with element-based effects: - Fire damage burns objects/enemies - Ice damage freezes objects/enemies and shatters them with additional hits - Fire melts...

13,804 просмотров • 6 месяцев назад •via X (Twitter)

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Cronos: The New Dawn | Combat Overview Full Video ▶️ ▪️In addition to careful resource management, enemies can merge with each other during battle, potentially radically altering each encounter and 'exponentially increasing its difficult in real-time' ▪️Orphans (the game's enemies) become more resilient after merging and have new attack patterns ▪️Adds complexity to combat because by killing Orphans, you're effectively 'providing fuel' to other nearby enemies ▪️Most enemies are capable of merging, goal is stop them at all costs ▪️Spatial awareness is critical, spacing out kills, lure enemies away from fallen bodies, use environments to your advantage, interrupt merging attempts mid-fight ▪️Javelin: Rapid-fire capacity, perfect for crowd control ▪️Hammer: Deals heavy damage at close range, ideal for finishing off tough enemies before they can merge ▪️"Doppelganger" is an enemy with a variety of types like runners that rush towards you, others have ranged attacks, and 'bruisers' are heavy and durable and can soak up damage ▪️Others are more sneaky or act as traps for the player ▪️There are also special enemies that only appear in certain locations ▪️Weapons, tools, and your suit are upgradeable, such as firepower, stability, charge speed, reload, etc ▪️One tool is a weapon scanner you can acquire that tells you how much health enemies have left ▪️There are bosses in the game, studio will share more on those at a later date #CronosTheNewDawn

Shinobi602

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First look at the new Deadlock hero - Apollo! 1️⃣ Disengaging Sigil - Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it. 2️⃣ Riposte - Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist. 3️⃣ Flawless Advance - Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage. 4️⃣ Itani Lo Sahn - Charge up and perform a long range slash. Struck enemies are cursed and stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies. While in slow motion, Apollo is invulnerable and enemies take reduced damage. After weeks of waiting, Apollo finally graces us with his presence. With Flawless Advance the fencer begins his approach, timing his strikes perfectly to inflict more damage. Counter-attacks aren't a concern for Apollo, as a flourish of his blade deflects the damage and triggers a quick Riposte, and Disengaging Sigil allows him to jump out of the fray with ease. For his final blow, Apollo dons his fencer's mask and channels Ixia's might with Itani Lo Sahn, leaving enemies defeated in his wake. - "Sa la rex vogali!"

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