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Official Babylon 5 episodes on YouTube every week (link in comments). Why is this significant to Commodore fans? (You might want to bookmark this) The Amiga 2000's Role in Babylon 5's Special Effects (read the full article: In the annals of television history, few shows leveraged technology as innovatively...

16,632 Aufrufe • vor 6 Monaten •via X (Twitter)

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5 Facts you didn't want to know about Alien Breed for the Commodore Amiga Alien Breed (1991) is a landmark Amiga title that defined Team17’s early style: tense, atmospheric, and brutally addictive. It was perfect for co-op gaming with mates. Programmed by Andreas Tadic and Peter Tuleby, with graphics by Rico Holmes and iconic music by Allister Brimble. 1. Top-down run-and-gun sci-fi shooter heavily inspired by Aliens: You (and a friend in co-op) explore an infested space station, blasting xenomorph-like aliens (I originally thought they were aliens) while managing limited ammo and health. It mixes fast arcade action with tense resource management. 2. Team17’s breakthrough hit: This was only their second game, after Full Contact, and their first full-price release. It put the UK developer and publisher on the map, before they became famous for the Worms series. 3. Extremely well-received on Amiga: Launched to critical acclaim, with many magazines scoring it 85–91% (CVG 91%, Zero 91%, CU Amiga 90%, Amiga Action 87%). It was usually praised for its smooth multi-directional scrolling, atmosphere, co-op play, and technical excellence on the Amiga. 4. Infamously difficult: The original game was notoriously tough and short, with only six levels. Because of this, Team17 later released Alien Breed Special Edition 92, with rebalanced difficulty, extra levels, and various fixes. In my opinion, it’s a much more enjoyable game. 5. No official Commodore 64 version: it was developed primarily for the Amiga, and the Commodore 64 never got a conversion :( Would you have played it? I would have big time! Still one of the best top-down shooters ever made on the Amiga. Who else remembers the panic when the ammo ran low and the aliens kept coming?

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🎉 41 years ago today — July 23, 1985 — Commodore launched the Amiga 1000 at Lincoln Center in New York City and completely changed personal computing. Restored and presented in 1080p HD In front of a star-studded audience, Andy Warhol live-painted Debbie Harry (Blondie) on stage using the Amiga, proving this machine was something special. This wasn’t just another computer — it was the birth of multimedia computing. ✅ True preemptive multitasking ✅ Up to 4096 colors & advanced custom graphics chips ✅ 4-channel stereo sampled sound ✅ Years ahead of Apple, IBM, and Atari The Amiga 1000 brought professional-level graphics, sound, and creativity into people’s homes for the first time. Did you own an Amiga? Timestamps: 0:00 - Launch Event Musical Intro 0:51 - Introduction by Bob Truckenbrode, Vice President of Marketing for Commodore 1:17 - Presentation by Bob Pariseau, Head of Software Engineering for Amiga 1:50 - Amiga 1000's Workbench & Features 2:25 - Textcraft Amiga's Wordprocessor 2:58 - The Amiga's 4096 Colours and Graphics 4:00 - Moving graphics on the Amiga 1000 5:31 - Amiga's Amazing Sound Abilities 6:40 - Amiga's Smoke on the Water 6:53 - The Amiga Talks 7:40 - Animation on the Amiga 9:17 - IBM Emulation 11:24 - Boing Ball "Follow the Ball" demo 11:41 - Bob Pariseau's outro 12:02 - Andy Warhol & Deborah Harry (Blondie) 12:57 - Andy Paints Blondie with Propaint on the Amiga 13:44 - Bob Truckenbrode's Outro 14:19 - Final demo Animated Ballerina and world famous Gelsey Kirkland If you love retro computing, don’t forget to LIKE 👍 and FOLLOW for more classic tech history! #Amiga #Amiga1000 #Commodore

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Babylon, a small port town situated on the Euphrates River, grew to become one of the most prosperous cities within Mesopotamia. Today, Babylon is located within modern-day Iraq, roughly 50 miles south of Baghdad. The city originally dates to around 2,000 BC, and over several millennia it has encompassed a blend of artistic, architectural, and cultural achievements under different empires. Babylon has also been the seat of famous and powerful rulers, such as Hammurabi, who is known for having enacted the Code of Hammurabi, and Nebuchadnezzar II, who is credited with building the mythical Hanging Gardens of Babylon. Babylon’s position within the cradle of civilization has also connected it to the larger cultural legacy of the area, including the development of cuneiform and written language. For thousands of years, Babylon has repeatedly popped up in myths and Abrahamic stories as a significant site for history and religion, and its global fame has resulted in it becoming the source of inspiration for countless literary and artistic works. The exploration of Babylon, which the ancient Greeks acknowledged as "the city of cities". Babylon earned its reputation not merely for its size, but for its staggering beauty and architectural marvels, the most famous being the Hanging Gardens, one of the Seven Wonders of the Ancient World. These lush, terraced gardens, built by King Nebuchadnezzar II for his homesick wife, showcased an array of exotic plants and trees, teeming with life in a desert landscape. Babylon was also home to the iconic Ishtar Gate, a structure so grand that its blue-glazed bricks and intricate animal reliefs astounded all who passed through. Constructed in 575 BC during Nebuchadnezzar II's reign, this awe-inspiring monument exemplified the grandeur of Babylonian architecture and heralded the city's power and prestige. The city's allure was not just about grand architecture. Babylon was a beacon of knowledge, housing the vast Library of Ashurbanipal, filled with thousands of cuneiform tablets from all corners of the ancient Assyrian Empire. It stood as a testament to the intellectual curiosity and innovative spirit of the Babylonians, who excelled in areas like mathematics and astronomy. The city's scholars even developed one of the first known code of laws, the Code of Hammurabi, that greatly influenced subsequent legal codes. Babylon's influence extended to its economy as well. It was a bustling trade center where merchants from all around flocked to barter their goods. The city was especially known for its textile industry, producing woolen clothing and carpets, dyed in bright colors from plant-based dyes, which were much sought after in the ancient world. However, it was not all splendor and glory. Babylon's history was marked by periods of decay and desolation. Its downfall began with the Persian invasion in 539 BC, and further devastation followed under the reign of Alexander the Great, who sought to rebuild it but died before his plans came to fruition. The once magnificent city gradually crumbled into ruins, sinking beneath the desert sands. Yet, Babylon's legacy lives on, shaping our modern world in ways often overlooked. This mesmerizing city gave us some of the earliest innovations in law, mathematics, astronomy, and literature, setting the foundations for civilization as we know it. So, step into the past, into the bustling streets of ancient Babylon. Marvel at its architectural wonders, immerse yourself in its vibrant marketplace, delve into the rich tapestry of knowledge in its grand library, and walk in the footsteps of the great kings. Come, explore Babylon, and let its story come alive. 🎥© Ancient Facts #archaeohistories

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North & South on the Amiga – One of the most charming 16-bit takes on the Civil War! Infogrames brought the humor of the Belgian comic Les Tuniques Bleues to life in this 1989 Commodore Amiga classic. Pick the Union or Confederacy, conquer territory across the USA map, manage railroads for income, and dive into hilarious arcade-style battles. Pure strategy mixed with cartoon action! Here are 5 interesting facts about the Amiga version: 1. The game is directly based on the long-running Belgian comic series Les Tuniques Bleues by Raoul Cauvin and Willy Lambil. It keeps the light-hearted, satirical tone instead of a serious war sim, complete with cartoonish characters and animations. 2. Released in 1989 by Infogrames for Amiga and Atari ST. It was the original version, developed in-house with stunning colourful graphics, sampled sound effects, and a memorable soundtrack by Charles Callet that includes funny national anthem parodies depending on the language chosen. 3. Five languages supported right from the start: English, French, German, Spanish, and Italian. The menu has fun hidden touches, like clicking on the photographer's backside for a funny reaction. 4. Strategy meets arcade perfectly – move armies on the map to capture states, then switch to real-time mini-games when attacking forts (dodge cannon fire and plant dynamite) or trains (race along the tracks). Army battles let you command infantry, cavalry, and artillery with side-view chaos. 5. Excellent two-player support with hotseat or simultaneous play. The game is fast-paced, accessible, and sessions usually last 15-30 minutes, making it perfect for quick matches or long rivalries. A true Amiga classic that still holds up for its humour, presentation, and addictive blend of strategy and action. Who’s played it – North or South side?

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