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Playing with GPU particles in Godot 4.2

188,226 görüntüleme • 2 yıl önce •via X (Twitter)

9 Yorum

passivestar profil fotoğrafı
passivestar2 yıl önce

I was getting the same performance with 400000 particles, but I went back to 100000 just because it looked better lol

Faer 🍂 profil fotoğrafı
Faer 🍂2 yıl önce

I've said it a million times, but what Godot lacked before was not features but VFx artists lmao Amazing work as always

drefrajo profil fotoğrafı
drefrajo2 yıl önce

Brings back memories - such particle system animations were what really got me into learning Unity and really programming in general. Great to see an open-source alternative becoming more and more capable. Also that really makes me want to get back into game dev.

Jan “Split” Ilavsky profil fotoğrafı
Jan “Split” Ilavsky2 yıl önce

Looks awesome. How is the lighting working in here?

passivestar profil fotoğrafı
passivestar2 yıl önce

thanks! just an omnilight projecting some perlin noise, nothing fancy there!

Matthew Rath profil fotoğrafı
Matthew Rath2 yıl önce

Can i ask what hardware / GPU is it running on?

passivestar profil fotoğrafı
passivestar2 yıl önce

macbook m1 max 32gb

p̅ͦ̐̀r̈̉͛̋oͣčeͮ̈́͛̿̒̒̓sͬ́͐̌s̾͑ͭ̂͛1͒ͤ̄ͥ3̃ͨ͗ͧ̾ profil fotoğrafı
p̅ͦ̐̀r̈̉͛̋oͣčeͮ̈́͛̿̒̒̓sͬ́͐̌s̾͑ͭ̂͛1͒ͤ̄ͥ3̃ͨ͗ͧ̾2 yıl önce

well look at that \o/!

Yohan 🇮🇹🇫🇷🇨🇳 profil fotoğrafı
Yohan 🇮🇹🇫🇷🇨🇳2 yıl önce

@Akien Doctor Strange new game ? 😁

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