正在加载视频...
视频加载失败
Raster vs Ray Tracing vs Path Tracing in #TheWitcher3Remastered Path Tracing is inconsistent in terms of visuals. Sometimes it looks stunning and much better than Ray Tracing, while other times it looks worse or simply looks different. Ray Tracing, on the other hand, is transformative compared to the game’s... show more
33,141 次观看 • 1 天前 •via X (Twitter)
17 条评论

RT Performance: RTGI and RT Shadows on Performance, with RT Reflections and RTAO enabled. RT Quality: RTGI and RT Shadows on Quality, with RT Reflections and RTAO enabled.

almost 50% performance drop is actually bad.

can a 6700XT at least enable RT Performance for 1080p. or do you think just stick to raster?

RT is going to be too heavy for that card, and the CPU also matters a lot. I’d just stick to raster.

figures... Thanks King!!

Crazy how this game path tracing is absurdly demanding Even using Dlss on perfomance make it harder for me to get 40fps, that's absurd. In games like Control resonant on perfomance I get +50fps no problem and that game is more demanding

Fica lindo, mas não é pra jogar e sim pra tirar screenshots. Por isso RT sempre off aqui, não vale a pena perder esse desempenho todo.

Impressive, very nice, now lets see DLSS 5

My 5070 cannot handle even performance ray tracing Why is that guys 4k res

I’m getting good performance with the configuration I mentioned on the 4070 Super and 5700X3D at 1440p with DLSS Quality (Preset K). Some CPU heavy areas in big cities like the market in Novigrad can drop into the 50s, but that’s more of an exception than the rule.

As someone who modded the hell out of the NG edition, which scenes look worse with PT to you? To me, I feel like it’s a net improvement to IQ(with bloom disabled)

I'm getting poor RT performance on my 5070 Ti. It was fine in the previous version. I think RT is doing more in this version, but I'm surprised even turning all the RT settings down still doesn't bring it anywhere near the old RT performance.

50% FPS hit, this game is dogshit, i didn't expect they'd mess the RT even more compared to the Next Gen version

Do I need to restart the game to notice any difference? I'm swithing between options right now and the difference is so subtle is almost imperceptible.

its me or RT quality looks better than Path tracing?

Lowering HairWorks to 2x seems to yield better performance with Ray Tracing.

Tbh I want to see everything clearly in my game and ray tracing path tracing ruins it all
