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Real-time Verlet Physics in Blender - made with OmniStep UserScripts. It's far from optimized, but works surpisingly well.. Blender file in comments! (You need OmniStep v1.1 to run it) OmniStep - Now on BlenderMarket / Gumroad! #b3d #blender #omnistep
9 条评论

Damjan Minovski1 年前
and the file:

CGMatter1 年前
bruh how you get these constraints so fast lol

Damjan Minovski1 年前
nothing fancy - a simple loop.. you can look at the code in the file.. :) It can probably be made 2-3x faster The slowest part here is the geo-nodes curve-meshing

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN1 年前
Very cool!

MichaelS1 年前
Thank you!🫡🫡🫡

@Masebo1 年前
Bro @Damjan_Minovski please 🙏🏻 I want to learn about vfx,...(film making )but I don't know which school is best in usa ,China or india

Glenn Watts1 年前
Much wow

Fatwa AR1 年前
OH WAIT YOU USE OTHER PHYSIC?!?!?!?

An1 年前
Could you make some cloth test?
