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Reworked my spline-based prefab spawner to work with Unity's native spline tool! Got to flesh out plenty of new ideas, it now does just about everything! 🚀 🔗A download to a preview version is available on Discord if you're already a user of the "Spline Mesher" asset #unity3d

20,468 次观看 • 1 年前 •via X (Twitter)

6 条评论

Jason Booth 的头像
Jason Booth1 年前

Love the growing movement towards entirely realtime, non destructive workflows.

RedDeer.Games 的头像
RedDeer.Games1 年前

New is better Together with @mgpstudios we present you... 🟥 NECKBREAK 🟥 Stylish, #cyberpunk, #retro first-person shooter is available now! 🔥 Play it on ⤵️ #NintendoSwitch => #Xbox => #indiegames #release

Isaiah Toth 🇭🇺 ‘No More Fathers’ Dev 的头像
Isaiah Toth 🇭🇺 ‘No More Fathers’ Dev1 年前

I’ll definitely give it a spin!

Azrhyga 的头像
Azrhyga1 年前

Really good!! Really good job making it!!

Johnny Sixed 的头像
Johnny Sixed1 年前

This looks amazing! Does it work for roads too?

The C.reator 的头像
The C.reator1 年前

Is this PCG in unity?

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