Video wird geladen...
Video konnte nicht geladen werden
rewriting OBS in rust is hard designing it isn't, here's how i'm doing it
40,892 Aufrufe • vor 20 Tagen •via X (Twitter)
30 Kommentare

@paper By the way I always had this idea that you can connect fframes instead of OBS and render widgets using native gpu renderer instead of shitty browser under the hood per plugin. Should I make it happen 👉👈

@paper I can just incorporate this into Isocast

@paper Paper is so god damn GOATed

@paper great walkthrough! love this use case

@paper no need, we have @cap

@paper Wish the Paper MCP wasn't paid.

@paper Rewriting OBS in Rust will not fix its real problems

@paper which are?

@paper was gonna ask the reason why you're rewriting but then watched the video and got the answer 🙏🏾💀

@paper i wish everyone could be like you

@paper attention spans are cooked lol

@paper Check shotbase and tell me if it crappy 👀

@paper We all building our own OBS(es) 🙈🔥

@paper this is very cool, I normally do this manually and not anywhere near as thorough. never crossed my mind to just make the agent do it

@paper I’ve never thought to have the ai research designs for me, thank you

@paper That's a creative use of a design tool that has MCP support. Cool stuff

@paper love the stache

@paper omg this would be such an amazing project!! please release it sometime

@paper designing should simplify things, but refactoring code can be a nightmare

@paper been trying to figure out good workflows for designing non slop. have you used this successfully for other stuff? will give it a go

@paper but why? its already open source

@paper @grok what is he design it ?

@paper if you do it i am your user bro this is must have thing bro actually!!!

@paper Bro implement the concept of Frames and Auto-layout in this and you've basically won the Broadcasting software in the long run. If you'll think hard about it Broadcast graphics or Chryons are just UI but for your television / livestreams.

@paper pretty cool, but why stay attached to OBS itself?

@paper be like this guy

@paper i'll watch soon!!

@paper Then why did you comment?

@paper I watched the first seconds 😅

@paper Which part are you sketching first, capture or the plugin system?
