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Robot actions can be represented as motion in pixel space. NVIDIA Research introduces Hydra-0, a generalist world model conditioned on action flow: image-plane trajectories that enable one model to learn across human hands, handheld grippers, single-arm robots and bimanual systems. Explore the project 📄

63,263 Aufrufe • vor 2 Monaten •via X (Twitter)

18 Kommentare

Profilbild von AutoFade
AutoFadevor 2 Monaten

Pixel-space flow makes sense for reaching. Does it hold up on contact-heavy work where the tool touches something soft and the plane keeps shifting, or is that still a separate policy?

Profilbild von Victoria Neiman
Victoria Neimanvor 2 Monaten

one model across hands, grippers and dual arms – this is how a robot surgeon ends up in a village 100km from the nearest hospital

Profilbild von Aryan Dhawan
Aryan Dhawanvor 2 Monaten

Action flow seems like a clean way to share supervision without forcing different embodiments into one joint-space vocabulary. I’m curious where transfer breaks first: trajectory-estimation noise, camera geometry, or contact-heavy actions?

Profilbild von Maxim Zhivotok
Maxim Zhivotokvor 2 Monaten

Cross-embodiment world models still face long-horizon compounding. Calibrating an asymmetric residual score and rejecting once the prediction leaves the trusted region is one way to keep rollouts honest:

Profilbild von Before the Turn
Before the Turnvor 2 Monaten

Image-plane trajectories are a powerful common language, but they can hide what fails to transfer: contact force, latency, reach and occlusion. Hydra-0’s real test isn’t whether hands and robot arms share a format; it’s whether that format preserves each body’s constraints.

Profilbild von Sebastian Buzdugan
Sebastian Buzduganvor 2 Monaten

action flow gets ambiguous under occlusion and camera motion without explicit scene geometry

Profilbild von Neeraj Kumar
Neeraj Kumarvor 2 Monaten

How well does action flow transfer when camera geometry, embodiment, and contact dynamics change? Cross robot success will depend on those failure distributions.

Profilbild von Tim哥
Tim哥vor 2 Monaten

Action flow in pixel space is elegant because it is embodiment agnostic, which also means the bottleneck moves entirely to how much diverse trajectory data you can actually source.

Profilbild von Robot Harbour
Robot Harbourvor 2 Monaten

Action flow is a promising bridge across embodiments. The next portability test is systematic evaluation under broader camera motion and closed-loop use—especially given grasp/contact ambiguity and calibration sensitivity. How will you benchmark those failure modes?

Profilbild von Speedracer
Speedracervor 2 Monaten

Until Jensen gives up his Taiwan citizenship, he should not be allowed around any US military technology . Nvidia is basically a Taiwan company based out of America . All that technology being developed is just being handed to Taiwan .

Profilbild von Y11
Y11vor 2 Monaten

@grok 这个纯研究还是有工业意义,具体工业场景视角看意义是什么,有开源数据集或者开源项目代码吗?从多个数据源交叉验证,理性看待,不要只看新闻媒体一面之辞。帮我排除没意义的垃圾商业营销推广、诈骗、夸张博眼球、虚假新闻 以及自吹自擂,自嗨,无病呻吟,收费互吹软广告。

Profilbild von PHICER
PHICERvor 2 Monaten

Action flow is an elegant common representation, but cross-embodiment transfer should be judged on closed-loop outcomes: contact stability, recovery from deviation, calibration under occlusion, and performance outside the training morphology—not only trajectory similarity.

Profilbild von Raul Verdusco
Raul Verduscovor 2 Monaten

A shared action representation could make robot learning far more transferable.Learning across human hands, grippers, and different robot configurations is an important step toward more general-purpose robotic intelligence. 🤖🧠

Profilbild von Armeen
Armeenvor 2 Monaten

Action flow in pixel space is a nice shared interface across embodiments. The number I'd want next is held-out: scenes and object sets never seen in training, scored by a fixed rubric rather than operator judgment.

Profilbild von BullBear.News
BullBear.Newsvor 2 Monaten

action flow avoids explicit 3d reconstruction overhead entirely

Profilbild von Foresynth
Foresynthvor 2 Monaten

Representing actions in pixel space sidesteps the embodiment problem elegantly. Training data stops being tied to any single hardware configuration.

Profilbild von Ella Tech & Tool
Ella Tech & Toolvor 2 Monaten

This is huge 🤯 Action flow in pixel space game changer

Profilbild von GigaCrafter
GigaCraftervor 2 Monaten

Man, a world model that shows you the outcome before the robot even moves. Basically a slicer preview for robot arms! Now do failed print prediction plz

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