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Take a tour around this Interactive Architectural Visualisation, created by Architect Skandar Ben Fradj during his journey to learn Unreal Engine. The project includes daylight cycle & lighting control, Material & furniture changers, live section mode & 3D measurement tools and more! "When working on an ArchViz project, it's...

19,422 次观看 • 22 天前 •via X (Twitter)

5 条评论

Skandar Ben Fradj 的头像
Skandar Ben Fradj22 天前

So grateful to have this project featured! A huge thank you to @UnrealEngine for sharing this! ✨

QDY 的头像
QDY21 天前

@Skann_bf looks nice work.

RenderShots 的头像
RenderShots22 天前

@Skann_bf The daylight cycle is the part clients actually use. They rarely ask "what material is that?" — they ask "what does it look like at 6pm?"

Flora 🌼 的头像
Flora 🌼22 天前

@Skann_bf ❤️

Vovô Leandro 🧔 的头像
Vovô Leandro 🧔22 天前

@Skann_bf Are you discontinuing Twinmotion? Could you please add a fillet edge through shaders or materials, and grass by material in Unreal Engine?

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