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The default #UE5 sprite material node doesn’t work properly with Paper2D sprites and flipbooks. So I created a custom material function that supports both 'rotate to camera' and 'parallel rotation' (as shown in the video). This works entirely in the material with no Blueprint function needed, making it much...

14,246 görüntüleme • 1 yıl önce •via X (Twitter)

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HissatsuClaw profil fotoğrafı
HissatsuClaw1 yıl önce

Oh i see what you mean😀. It took me a second to understand but it’s the lighting right? That’s so cool! Can you explain how you did this 🙏

EvilReFlex profil fotoğrafı
EvilReFlex1 yıl önce

Not just the lighting the whole thing with the "rotate flipbook". Its a bit tricky with Paper2D sprites. I already had a function to rotate sprites on one axis like in "doom-like" games. but getting the rotation working on all axis is a bit more complicated.

Dani Bielok profil fotoğrafı
Dani Bielok1 yıl önce

Pre-rendered graphics are awesome!

EvilReFlex profil fotoğrafı
EvilReFlex1 yıl önce

Thanks, I rendered the Mannequin with my free sprite sheet generator UE5 project. (download on my discord)

Tabung Gas RPG profil fotoğrafı
Tabung Gas RPG1 yıl önce

Looks awesome! Will this be included in your UE5RFX pack?

EvilReFlex profil fotoğrafı
EvilReFlex1 yıl önce

Yes, I will include it in the next version as a simple material function.

Max profil fotoğrafı
Max1 yıl önce

Looks amazing

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