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This game prototype took about 5+ days to make. It's my first foray into making a proper 3D game with rigged 3D assets and environments so I'm learning a lot along the way. You play as a Assasin mage (armed with spectral blades, teleportation, fireballs, and other spells) and...

19,342 views • 4 days ago •via X (Twitter)

45 Comments

Danny Limanseta's profile picture
Danny Limanseta4 days ago

Oh yes! The game is up on Wavedash: Best played on desktop

offmylawn's profile picture
offmylawn4 days ago

most cracked AI game dev

lofibloom's profile picture
lofibloom4 days ago

🔥🔥🔥

Derya Unutmaz, MD's profile picture
Derya Unutmaz, MD4 days ago

Another masterpiece!

Levario Ramirez's profile picture
Levario Ramirez4 days ago

It would be cool if those purple daggers got left in the stab victim and regenerated after each embed

Danny Limanseta's profile picture
Danny Limanseta4 days ago

That’s an awesome idea!

Isaac Way's profile picture
Isaac Way4 days ago

This looks sick! Great concept

Visitor's profile picture
Visitor4 days ago

Woah how did you make the ice spell?

Danny Limanseta's profile picture
Danny Limanseta4 days ago

It was prompted in a few tries

Visitor's profile picture
Visitor4 days ago

But did you make the asset in Tripo and then have Astra animate through blender?

Thunderfall's profile picture
Thunderfall3 days ago

Crazy that we can make this kind of 3D games as solo developers these days…. Long way from AAA games but just imagine in a few years

Foskaay's profile picture
Foskaay4 days ago

Incredible game play and cool graphics too👍

Rising Sun Interactive's profile picture
Rising Sun Interactive4 days ago

Great as always Danny. What did u use to animate ur characters?

Danny Limanseta's profile picture
Danny Limanseta3 days ago

I ask Astra to rig the characters and I use a character animation library that I bought.

Rising Sun Interactive's profile picture
Rising Sun Interactive3 days ago

You can check Mixamo if you dont know it, it is free as well. I used to create my animation for Unreal games with a Mocap I have bought, but I am looking forward to AI to be able to animate properly.

James Hanzimanolis's profile picture
James Hanzimanolis4 days ago

Best one I’ve seen yet. What was the token spend on this?

Navin Nair's profile picture
Navin Nair3 days ago

Looks great! How did you do the rigging/animations/vfx - was that Astra too ?

Danny Limanseta's profile picture
Danny Limanseta3 days ago

Thanks! Rigging/vfx is Astra but for character animations, I use a character animation library.

Heinzel's profile picture
Heinzel3 days ago

okay youre officially the goat. can you please make some guides? i will pay big monies

Code With Joe's profile picture
Code With Joe4 days ago

looks great for 5 days! Did you still layout the levels yourself or did Astra do that too? Using an engine or threejs?

Danny Limanseta's profile picture
Danny Limanseta4 days ago

Thanks! The level is created by Astra and the game is running on Godot engine

Peik Gabriel's profile picture
Peik Gabriel3 days ago

this is a seriously cool first build, the combat looks great

Graalito's profile picture
Graalito4 days ago

Insane bro

Evan Isaac Lipkin's profile picture
Evan Isaac Lipkin4 days ago

Truly a great example of why we need real game devs and why it's a good thing that game development takes time, patience, artistry.

Lance Hobb's profile picture
Lance Hobb3 days ago

looks great!

Will Viana's profile picture
Will Viana3 days ago

nice work!

Kevin Ngo's profile picture
Kevin Ngo4 days ago

This is my favorite game of yours in terms of graphics and art style so far

Danny Limanseta's profile picture
Danny Limanseta3 days ago

Thanks Kevin!

Sam Steffanina's profile picture
Sam Steffanina4 days ago

holy fuck Danny, this is sick

Danny Limanseta's profile picture
Danny Limanseta4 days ago

Cheers Sam! 🙌

Dreaming Wide Awake's profile picture
Dreaming Wide Awake3 days ago

Awesome looking! What reasoning level did you use? How many full usage limits did it use up?

Rogue Puddle's profile picture
Rogue Puddle3 days ago

Looks bad, lightings bad, models are bad, gameplay bad.

PhiMarHal's profile picture
PhiMarHal3 days ago

Looks good, but this loads like a pig on my end. Not sure if Wavedash problem or your game. 2+ minutes and I'm still not in (91%).

Jeff's profile picture
Jeff4 days ago

Which engine are you using? How did you create the ice magic spell? Is it procedurally generated? I tried recreating Chirovisual's spells but in godot with Gemini Flash but It's not 1/10th as good 😆

Danny Limanseta's profile picture
Danny Limanseta3 days ago

I'm using Godot and I used Astra to generate the ice magic spell

Falcon's profile picture
Falcon3 days ago

The hand.. what's with the hand??. Pretty good, was the shader resources made with gpt 6 too? How's the performance?

HorusGames's profile picture
HorusGames3 days ago

Very good work 👍

Eco's profile picture
Eco4 days ago

Link to play?

Danny Limanseta's profile picture
Danny Limanseta4 days ago

Best played on desktop!

Eco's profile picture
Eco4 days ago

Clutch!

Dployers's profile picture
Dployers4 days ago

Post it on dployers

JohnDohn's profile picture
JohnDohn3 days ago

what was your workflow for animation? Did an AI make those too, or did you have to animate yourself?

JackZ|杰克周's profile picture
JackZ|杰克周3 days ago

what is WaveDash?

Yaroslav's profile picture
Yaroslav4 days ago

Look good bro, check my game too and see how it look like

Swiggity Swooty's profile picture
Swiggity Swooty3 days ago

You literally just copied destiny

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