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This is getting ridiculous. You need to try this AI filmmaking workflow. My Blender reference is embarrassingly simple. You can drive a precise multi-character shot with nothing but basic shapes. 1. Generate a start frame in Midjourney 2. Block out the scene in Blender with boxes, animate the camera...

247,496 次观看 • 3 个月前 •via X (Twitter)

68 条评论

PJ Ace 的头像
PJ Ace3 个月前

Pro tip: Give the boxes hex colors and then tell seedance that each character corresponds with their hex color. This works with one plate shot, but once you have the characters as ingredients you need to color code the boxes :)

Reid Hannaford 的头像
Reid Hannaford3 个月前

Nice yeah this is a great idea. I actually did reference the colors from the viewport in my latest shot I posted today!

Thiago Monteiro 的头像
Thiago Monteiro3 个月前

the boxes outperforming actual mannequins is the part that breaks my brain. feels like the model wants ambiguity to fill in rather than something it has to respect

Reid Hannaford 的头像
Reid Hannaford3 个月前

Yeah for sure. The model has trouble differentiating between direction in the prompt (telling the characters to move) and a static mannequin (telling the characters to stay still). Simple boxes avoids conflicting direction.

Cole Higgins 的头像
Cole Higgins3 个月前

Which platform are you using for seedance? In my experience its not enough to use Seedance you have to use the correct Ui like Artlist, Higgsfield, LUMA for certain things. Would love to know what you are using please.

Reid Hannaford 的头像
Reid Hannaford3 个月前

I'm using @magnific !

Ink And Grow Rich 的头像
Ink And Grow Rich2 个月前

@Cole_A_Higgins @magnific I'm also using magnific but I couldn't figure out how to load a video clip.

Reid Hannaford 的头像
Reid Hannaford2 个月前

@Cole_A_Higgins @magnific Magnific calls it “references” :) there’s a spot to upload right below the place you can select a start and end frame. And keep in mind the model that works with references is separate from the model that works with start and end frames - you cannot have both.

Ink And Grow Rich 的头像
Ink And Grow Rich2 个月前

@Cole_A_Higgins @magnific Great, man! Thanks for your response. I appreciate how generous you are with your time and your knowledge!

Reid Hannaford 的头像
Reid Hannaford2 个月前

@Cole_A_Higgins @magnific 💪✨

François Fourchaume 的头像
François Fourchaume3 个月前

Actually, this hybrif technique is a way more convenient compromise than just prompting. This avoids the prompting nightmare. Great stuff.

Reid Hannaford 的头像
Reid Hannaford3 个月前

Totally agree. Prompting alone is not the way to work creatively!

Moonlighter 的头像
Moonlighter3 个月前

I’m loving this example. I was worried I’d have to work too hard in blender, defeating the purpose of AI. How did you prompt for the blocks to be recognized as the characters?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Honestly it just worked. The boxes are placed exactly to match the characters in the start frame, and seedance just intuits whats what. I think understanding the camera movement and relation in 3D space is more important than "this block is this character" You can actually see the move isn't quite as accurate as my previous tests - it's close but deviates a little in the middle. Probably because my blockout was less accurate.

Moonlighter 的头像
Moonlighter3 个月前

Do you think this is possible with other models, not just Seedance?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Try it and report back!

Cynthia 的头像
Cynthia3 个月前

okay that’s it. im downloading blender

Reid Hannaford 的头像
Reid Hannaford3 个月前

join the blender cult

armandoki 的头像
armandoki3 个月前

Can you maintain character voices across different shots and scenes?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Yeah you can upload sample audio reference for the characters and it does a pretty good job matching. But I think the best workflow would be to record the dialogue in advance with a real human and upload that.

Oktopus 的头像
Oktopus3 个月前

that's interesting! Did you get it right in the first go?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Usually takes a few generations to nail the take but it’s mostly because of small tweaks to the performances and stuff. It’s pretty great at matching the camera reference first try.

Carmelo Electronics 的头像
Carmelo Electronics3 个月前

Damn, the AI revived Mario Almada

Reid Hannaford 的头像
Reid Hannaford3 个月前

😂

Marcel Valentine 的头像
Marcel Valentine3 个月前

Can you continue the scene, from a different camera angel or another character joining in or one of them leaving etc?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Yeah sometimes I pull start frames for subsequent shots from a Seedance master. I also use Nano Banana Pro and GPT-2 to make other angles.

Lorenzo 的头像
Lorenzo3 个月前

this is fucking cool man

Elliott 的头像
Elliott3 个月前

This is genuinely incredible. I think this is the inflection point where ai stops being as sloppy and starts being more controllable.

Reid Hannaford 的头像
Reid Hannaford3 个月前

I agree. We’ve definitely crossed some threshold. We need as much control as possible

Kareem King 的头像
Kareem King3 个月前

Sick workflow. Maybe I can combine that with a virtual camera to do quicker camera control references. Really cool for people doing large AI-based productions.

Reid Hannaford 的头像
Reid Hannaford3 个月前

Like the 3D camera mapped to your phone with motion control, yeah? Excellent idea.

Brandon Wilson 的头像
Brandon Wilson3 个月前

I love this. Reduce it down to the minimum effective input I always found image models did better with composition reference as an example

Reid Hannaford 的头像
Reid Hannaford3 个月前

Yeah interestingly using boxes also prevents Seedance from getting confused about the characters being static. It's more likely to move them around than when I was using actual mannequins.

Cynthia 的头像
Cynthia3 个月前

@brandonwilson so the simpler the better? if so that’s perfect for me lol.

Reid Hannaford 的头像
Reid Hannaford3 个月前

@brandonwilson Seems that way! But it also means giving up more control to the video model. I'm going to keep testing - my goal is to maximize control while keeping the input resources "cheap"

Winstonmayo 的头像
Winstonmayo3 个月前

Wow

Ink And Grow Rich 的头像
Ink And Grow Rich3 个月前

This is so encouraging!

Arpeggiaa 的头像
Arpeggiaa3 个月前

How much it costs and what do you have to use ?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Blender is free and open source! Seedance can be a bit pricey depending on your shot duration, resolution, etc. @mitte_ai is a great platform for the AI part of the process.

K 的头像
K3 个月前

just prompt it bro

Reid Hannaford 的头像
Reid Hannaford3 个月前

Not enough control with text prompts!

K 的头像
K3 个月前

skill issue

Reid Hannaford 的头像
Reid Hannaford3 个月前

😂

Dhruv Desai 的头像
Dhruv Desai3 个月前

Any reason for Midjourney specifically

Reid Hannaford 的头像
Reid Hannaford3 个月前

Best aesthetics of any image gen model by far. I can't get anywhere close to Midjourney for cinematic looking stuff with Nano Banana, ChatGPT, even Krea.

jimjam 的头像
jimjam3 个月前

While this is the way forward (v2v references), I want to see prompts because Seedance is pretty terrible with prompt adherence. This is typically why glazing posts never show prompts.

Reid Hannaford 的头像
Reid Hannaford3 个月前

Here is my exact prompt for this one:

jimjam 的头像
jimjam3 个月前

Yeah I saw that, thanks. How would you rate the adherence? It seems to have left out a lot of the character actions in the end there.

Allen 的头像
Allen3 个月前

You got this just with a starting image and this blender animation? How detailed was your prompt?

Reid Hannaford 的头像
Reid Hannaford3 个月前

I posted my exact prompt here :)

Shawn Justice 的头像
Shawn Justice3 个月前

Love the way people are figuring this stuff out. I have Blender integrated into Claude. Thinking of asking it to do the basic block design you show with a characters reference frame, then just go in and do the camera move. Could shave time off perhaps.

DreamStarter 的头像
DreamStarter3 个月前

very nice shot!

PeacefulAssHole 的头像
PeacefulAssHole3 个月前

@JSFILMZ0412 @Ludedwolf see

ZONE A0 的头像
ZONE A03 个月前

I really need to be testing more , never in my life would I have thought that goddamn blocks would perform as well as mannequins

CKH : MOD 的头像
CKH : MOD3 个月前

It’s been like this since you could run video into AI. Now it’s just more refined on the AI side of the spectrum.

geo ppls 的头像
geo ppls3 个月前

Wow

alby13 的头像
alby133 个月前

brilliant interworking

Matt Kenyon 的头像
Matt Kenyon3 个月前

Wow!!

AI WEY 的头像
AI WEY3 个月前

This is definitely the future. Is it hard to learn blender tho?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Blender can feel pretty intimidating but I'm not doing anything too crazy in this example! Just basic shapes and keyframing the camera.

AI WEY 的头像
AI WEY3 个月前

Awesome work regardless brother. Would love to see how you face bigger clips, or a project that demands consistency. You have like a yt channel or something like that?

Reid Hannaford 的头像
Reid Hannaford3 个月前

Not yet! But soon :)

JUST CRE8 Productions | AI Creative Filmmaker 的头像
JUST CRE8 Productions | AI Creative Filmmaker3 个月前

Great workflow

jon yale 的头像
jon yale3 个月前

Very cool. How do you drive the camera in the Blender reference to begin with (ie control where it looks, how fast it moves)?

Reid Hannaford 的头像
Reid Hannaford3 个月前

It's manual keyframe animation!

IndieMDB 的头像
IndieMDB3 个月前

None of it looks good mate.

Joe Scannell 的头像
Joe Scannell3 个月前

Wow that’s so cool! 🔥

Reid Hannaford 的头像
Reid Hannaford3 个月前

Thank you!

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