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To improve overall readability we color coded each class. (🔵 Builders, 🔴 Lumberjacks, 🟢 Archers, 🟠 Warriors ) Low pixel ratio means you need to read a character in half a second. (don't mind their behavior, they're a bit buggy right now ahah 😅) #gamedev #indiedev

18,492 просмотров • 3 месяцев назад •via X (Twitter)

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🚨 𝗔𝘀𝘀𝗮𝘀𝘀𝗶𝗻'𝘀 𝗖𝗿𝗲𝗲𝗱 𝗦𝗵𝗮𝗱𝗼𝘄𝘀 - 𝗥𝗲𝘃𝗶𝗲𝘄 Assassin's Creed Shadows is the beginning of the third phase of the series. After more than 80 hours of playtime, I can say that it's superior to the second phase in almost every way. However, fans of the modern story and the mythological elements in previous games might be disappointed. 𝐌𝐲 𝐫𝐞𝐯𝐢𝐞𝐰 𝐢𝐬 𝐛𝐚𝐬𝐞𝐝 𝐨𝐧 𝐭𝐡𝐞 𝐟𝐨𝐥𝐥𝐨𝐰𝐢𝐧𝐠 𝐬𝐩𝐞𝐜𝐢𝐟𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬 : Platform : PS5 (Base) Mode : Balanced/Canon/immersive Version : 01.001.019/01.002.103 𝐒𝐭𝐨𝐫𝐲 : 𝟐𝟓-𝟑𝟓𝐡 𝐏𝐥𝐚𝐭𝐢𝐧𝐮𝐦 : 𝟒𝟎-𝟓𝟎𝐡 𝐏𝐥𝐚𝐭𝐢𝐧𝐮𝐦 𝐃𝐢𝐟𝐟𝐢𝐜𝐮𝐥𝐭𝐲 : 𝟑/𝟏𝟎 %𝟏𝟎𝟎 : 𝟗𝟎-𝟏𝟎𝟎𝐡 🟢 Best story in the series in recent years 🟢 An incredibly beautiful world 🟢 An amazing soundtrack album 🟢 Excellent combat system 🟢 Best stealth in recent years 🟢 Great character development for both main characters 🟢 A great skill tree 🟢 High gameplay variety thanks to completely different weapons 🟢 One of the best weather systems in gaming history 🟢 Excellent performance in Balanced Mode 🟢 Good side activities (although they become repetitive after a while) 🟢 Great season system that adds a lot of variety to the game environment 🟢 Notable improvements in the Hideout compared to Ravensthorpe 🟢 Allies' return is great and practical 🟢 Very good level of destructibility 🟢 Canon mode 🟢 Good DualSense support 🟡 Although several incredible side missions are included in the game, their overall quality isn't top-notch. 🟡 A.I. has improved slightly (especially in Expert mode), but enemies still behave strangely in some scenes. 🟡 Reverting to the "Odyssey" loot system was a bad decision. 🟡 Forced ray tracing in the Hideout results in a very weak frame rate in that area (on PS5 Base). 🟡 The game needs several QoL updates (like adding an option for changing the time of day and seasons). 🟡 The modern story could have been much better. 🔴 Low-quality cutscenes after the prologue 🔴 Bugs Although Assassin's Creed Shadows isn't a problem-free game, as a fan, it has met all the expectations I had for it. Most of the issues I have with it can be fixed through future updates. If you were a fan of the second phase games, you will undoubtedly enjoy it. If you didn't have any interest in them, Shadows might change your mind. SCORE: 9/10

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206,031 просмотров • 1 год назад

🌟 KOKODI: Everything you need to know 🌟 Hey, gamers! If you haven't heard about this cross-chain, multi-platform MMO fantasy shooter game yet, don't worry! Let's talk about Clans, Wilds, Masks, Dungeons, and more in KOKODI Games! Here's a beginner-friendly overview! ⬇️ — The game is currently in closed early access and available on Epic Games Store. We will cover what we've played and what we will see in the future versions! — SETTING & BACKSTORY 🔹 Magical world inspired by Japanese culture🪄🇯🇵 🔹 Kids aged 6-8 formed clans in a world without adults 👦👧 🔹 Fairy-tale elements with a unique narrative 🌸🏯 — CLANS, RACES, MASKS 🔵 2 main Clans: KOKO or DI 🔵 4 Races 🔹 Human 🧙‍♂️ 🔹 Forest 🌳 🔹 Night 🦇 🔹 Alien 👽 🔹 Each with distinctive abilities & traits 🔵Masks 🎭 🔹 Equip your character with special masks 🔹 Enhance abilities & provide magical powers 🔹 Some have cultural & festive designs 🔹 Some are aligned with specific races — GAMEPLAY 🔵 Arena Mode (playable now!) 🔫 🔹 Choose between Free-for-all or Team Battle 🔹 Choose among characters with different weapons 🔹 Pick up masks as you roam the arena 🎭 🔹 Each mask has a special skill -- Upcoming modes and features are not yet playable in the current build: 🟠 Resource Gathering 🔸Gather resources & craft items 🔸Clan members can earn rewards & join Clan Wars 🟠 Wild Characters 🔸 If your main character is injured or unequipped, you can play as a "Wild" character—randomly generated with unique skills and gear. 🔸 If you complete missions as a Wild, you can transfer any found loot to your main character. 🟠 Raids 🔸 Strategic and high-stakes gameplay 🔸 Team up or go solo 🔸 Gather resources, fight enemies, make a successful extraction with your loot 🔸 Beware of other players and NPCs! 🛡️💎 🟠 Dungeons 🔸 Guild-based dungeons to earn achievements and resources 🔸 Enhance your guild's hideout 🔸 Compete against other guilds 🏰⚒️ 🟠 Dragon Races & Streetball 🔸 Unique mini-games 🔸 Ride and race dragons hatched from eggs 🔸 More fun and exciting games - Ready to dive in? Discover more and join our vibrant community on Discord [link in bio] 🌟🎮 Here's Tophs skillfully dodging the attack, landing a power skill, and securing the kill!

Beam Gamers

21,712 просмотров • 1 год назад

They aren't making Digital ID mandatory. They're just making real life impossible without it. The King's Speech has laid the trap, the Digital Access to Services Bill. The government will look you in the eye and swear it's voluntary. They'll tell you there's no criminal offense for saying no. But they are quietly building a world where NO means you are effectively deleted from society. It is a masterclass in vandalism by exclusion. They don't need to pass a law forcing you to carry a card when they can simply lock the doors to your own life. • You're FREE to refuse, but your bank account is behind a facial recognition wall. • You're FREE to opt-out, but you can't prove your right to work, travel, or see a doctor. It's the arrogance of a prison guard telling you the cell door isn't locked while they've already removed the stairs. It's not a choice, it's a digital ultimatum. And the hypocrisy? It's enough to make you sick. They want your face scanned and indexed to verify you can buy a loaf of bread, yet they'll defend the right to wear a niqab or face covering in public in the name of freedom. They can't even make their own surveillance state logically consistent without tripping over their own double standards. This is Tony Blair's twenty-year wet dream finally being gift-wrapped as modernisation. They are betting you won't notice the difference between legal to refuse and impossible to live. Stop the music. Reject the voluntary trap before the invisible cage is finished.

BanksyCat

39,102 просмотров • 2 месяцев назад

HiveMind is a superintelligent network in which a central AI (MIND) orchestrates a swarm of uniquely coded Minds that drive mass data ingestion and limitless content creation. For decades, our approach has been to create content first, then analyze it into data afterwards to understand what worked. This was always backwards - analyzing the aftermath rather than engineering the success from the start. Traditional Flow: Content → Data Analysis → Insights Content isn't one-size-fits-all - a cooking show that captivates a senior audience on YouTube might bore a teenager who craves quick, dynamic experiences. The challenge isn't just creating content; it's creating the right content for the right audience. We need to change this. This is where HiveMind's specialized agents transform the landscape. Each agent, while connected to the central MIND, excels in its unique domain. One agent masters the art of children's educational content, while another crafts compelling cooking narratives. Another might specialize in rapid-fire social content that resonates with Gen Z. Through HiveMind, every piece of content generated becomes new data that teaches the system to create even better content. The system gets smarter with every cycle, understanding at an increasingly sophisticated level what makes content effective and engaging. But the true power lies in the feedback loop. Every interaction, every engagement, flows back to MIND, enabling each agent to evolve and refine its approach. This isn't just content creation - it's content evolution. As audiences engage, agents learn, adapt, and improve, making each new piece more effective than the last. In essence, we're not just building content creators; we're developing specialized digital artists who understand their audience intimately and grow smarter with every creation. You can think of it this way: Data → Pattern Recognition → Optimized Content → Engagement Data → Even Better Content Tzar

Tzar

26,190 просмотров • 1 год назад

There’s been some confusion/comments about my use of the phrase “pull the goalie” … so I’ll explain what it means, why I use it and why I think it’s the right starting point to use for defining urban Family Friendly housing Like from this clip from Marley and Me, it has simply meant a couple having sex, while being open to having kids. The word " trying" can feel really strange at first ... so it's just the shift from preventing a pregnancy to being willing for one to happen. And there’s a very big difference between getting pregnant and deciding to be willing to get pregnant. That difference is *key* when it comes both to designing housing and to making a City more family friendly. I know plenty of couples who have gotten pregnant immediately, like on the honeymoon. And for others it has taken years of ACTUAL trying (tracking cycles, having sex at specific times of day, hormones, IVF) ... and for some of our friends despite all efforts it just has not happened. Only God knows when or if a couple will have a baby. Babies truly are a miracle. (On a related note, Marley and Me is a beautiful movie in telling the story of wanting a family and losing a baby. My wife and I have lost children, so we know a *bit* of what the heartbreak of miscarriage is like) But the shift for a couple to become WILLING to have a baby is one of the core reasons people struggle to have kids in cities. If someone looks around their apartment and thinks, “There is no way we could raise a baby here,” then they’re less likely to stop using birth control. Your home has to feel like it could accommodate a baby. A "Baby Maybe" home: a second small bedroom or a tiny home office, that could have be a nursery in a pinch. It enables the small, almost subconscious, mental threshold where you say, “You know what … we’d be fine if this happened.” That’s the moment. And for each couple, there will be 1000 other things that go into the equation: Can we afford for 1 of us to stay home, or full-time childcare? Do we see other kids around us? Is it safe enough for kids? Are there parks nearby? Do we need to be closer to family and cousins? All will be different for each family, but they ALL require that their current home is sufficient to be able to have a kid Otherwise, as soon as a couple finds out they are pregnant ... they call their parents, friends and family and tell them the good news ... and then immediately look on Zillow to move right away so they aren't giving birth AND moving the same time. It's kind of a bummer in an otherwise wonderful magical moment. We've seen many many couples move out of the City at that exact period. "Well, since we are moving anyway, we might as well go to where we think we will live long term." But it doesn't need to be that. Babies are small. At least for the first year, if you have a place to put them you're probably better off just staying in your current place and then figuring things out later. Maybe you DO need to move to the suburbs or be closer to family or you want a house with a yard. But that decision doesn't need to be right away. TLDR: Family Friendly housing doesn’t begin at birth. It begins when a couple can imagine a child fitting into their current home ... whether that's a rowhome with tiny bedrooms or a 1BR+Den apartment.

Bobby Fijan

219,453 просмотров • 7 месяцев назад

I spent 6 months studying Polymarket. Yesterday I realized I was playing chess against people who know my moves in advance. It all started with a simple question: why are some wallets consistently in profit and I'm not? I read the same news. Watched the same debates. Analyzed the same statistics. But they entered the market hours before the news became news. I found a cluster of 12 wallets. They share one thing: they buy when the price hasn't moved yet. And sell when the crowd is just starting to enter. One of them started with $288. Now the account has $666K. No loud trades. No screenshots all over Twitter. Just methodical work. Entry after entry. Week after week. I scrolled through his history and didn't find a single heroic trade. Not one bet that made half the profit. The capital curve is almost a straight line up. While everyone is looking for one trade that will change their life this wallet quietly collects bit by bit. And bit by bit turned into $666K. I started breaking down where they get their information. And realized: they don't predict. They're just closer to the source. Three levels of the food chain on Polymarket: First circle. People who know the journalist personally. Know the article comes out tomorrow morning. Position opened tonight. Second circle. People who see the first circle's activity. Notice that large wallets started moving. Enter right behind. Still before the news. Third circle. You. Read the headline on Twitter. Open Polymarket. Price already moved 40%. Think maybe it'll go higher. Buy at the peak. Guess who's selling you that position? The first two circles. Platform statistics: 84% of traders lose money. That money doesn't disappear. It flows to the remaining 16%. I spent six months trying to get into that 16% through analysis and research. Then I looked at my P&L. And realized the obvious: I will never be in the first circle. I don't have journalist friends. No sources in candidate teams. No insider info. But I can be in the second. You don't need to know what will happen. You need to see who already started moving. Their wallets are public. Their positions are visible to everyone. Their entries can be tracked in real time and copied automatically → Copy the winners: They spend years building connections. You spend seconds copying their trade. They risk reputation and money. You only risk time on setup. I deleted all my indicators. Closed all news tabs. Stopped watching debates. Now I only watch one thing: where the wallets that don't lose are moving. On this market there are two places: Either you're the liquidity being drained. Or you're the shadow of the one draining. Stop being the third circle.

Blaze

11,624 просмотров • 5 месяцев назад

LHP Zach Root (Arkansas Baseball) is one of the best college lefthanders in this year's Draft class. After splitting time between the bullpen and rotation as a Freshman, Root last year was a full time starter and pitched his way to a 3.56 ERA with 76 Ks to 21 BB across 68.1 IP. Slightly undersized at 6'1" and 186-pounds, but there's present strength and physicality in his lower-half. Natural funk and deception in his delivery that includes a high leg lift and some tilt in his upper-half. Average arm stroke with a slight wrist coil, attacks from a mid-three quarter (maybe a tick lower) slot with a bit of cross fire. Root's FB will sit in the 91-94 range, but it was up to 97. Will flash arm side life through the zone and is best when located on either third (arm or glove side) of the plate or in the top-half. Not a real bat-misser right now, so refining its shape should be a point of focus both this spring and beyond. Bread and butter offerings are his secondaries. Root's low-80s CH gets averaged almost 10 MPH of separation off his heater and it's a pitch he throws with conviction. Consistently flashes fade to the arm side as well as late diving life. Generated a 46% miss rate last spring, would stick a plus grade on it. High-70s-to-low-80s CB flashes big-time depth with some sharpness. 11-to-5 shape against RHH, but will be longer than it is deep against LHH. Has a decent feel for the pitch, and last season it held opposing hitters to a minuscule .048 average while generating a 48% miss rate. Rounds out his arsenal with a mid-to-upper-80s CUT/SL that against LHH will flash sweeping life with some late bite. Potentially average offering. Would like to see his strike-throwing improve this season. Day 1 profile this July. (📽️: ECU Baseball)

Peter Flaherty III

63,571 просмотров • 1 год назад