正在加载视频...

视频加载失败

Working on a real-time (fake) smoke and fire simulation system using geometry nodes. #b3d #geometrynodes

27,657 次观看 • 1 年前 •via X (Twitter)

11 条评论

Carlos Barreto 的头像
Carlos Barreto1 年前

that looks very interesting 😱

SamHatesUnicorns🔶 的头像
SamHatesUnicorns🔶1 年前

Thanks carlos !! 😎

Polygon.io 的头像
Polygon.io2 年前

Learn how to access market data using Polygon's Stock API and the Python programming language.

Boring Always Bored 的头像
Boring Always Bored1 年前

@carlosedubarret that’s crazy

Paul 的头像
Paul1 年前

(Looks dope btw! 🫣)

Visualist Ayush 的头像
Visualist Ayush1 年前

Great

z101 - vgen code where 的头像
z101 - vgen code where1 年前

WOAH!!

Audire Astra | Starship VTuber 的头像
Audire Astra | Starship VTuber1 年前

My god, Blender smoke and fire is such a pain to work with, this looks amazing

Paul 的头像
Paul1 年前

Could you control an upres at rendertime with gn?

SamHatesUnicorns🔶 的头像
SamHatesUnicorns🔶1 年前

Yeah this is with it turned off so I can play in real-time

Stuff Man 的头像
Stuff Man1 年前

Is there a tutorial for this please?

相关视频