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Yes, mini mech. Had too much fun tuning the physics model, and then modelling it inside out. Fully procedural, physics based. #madewithunity #screenshotsaturday #gamedev #mech
212,681 views • 2 years ago •via X (Twitter)
10 Comments

@nullterm What I would give for a fraction of your power

Peak gaming is back!

Can't wait to see these in action again. Bet the grappling hook variant will be extra fun in a 3D enviroment

Wow! Strong Intrusion vibes here! So seamless flow! Amazing job!

This game, the side scrolling shooter, and even Intrusion all take concepts that I wished that I was able to do as kid and actually implement them in a fun, ascetic and creative way. Really next level stuff, much like how Nintendo did with their most recent Zelda game.

aw ya got rid of the human arms that go out under the suits ones, made it look like it was some sort of early prototype version

@Drex41040618 EAS-03 used direct motion capture controls, new iteration has "Advanced Motion Extrapolation™" (EAS-05 AME). It can guess what the pilot wants based on simple joysticks input. Cheaper and mechanically simpler, though old system could achieve more in the hands of a skilled pilot.

Me see mech, me follow

bro. what!

gives me a lotta Lost Planet vibes and I'm all in man
