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股関節リグ、補助骨の数おかしいじゃんね🦴

46,603 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Vadim B
Vadim Bvor 1 Jahr

I need to learn this magic -_-

Profilbild von さくらもち
さくらもちvor 1 Jahr

Thanks, but I think you can do it better😋

Profilbild von van.
van.vor 1 Jahr

people who aren't 3d artists don't even realize how impressive this is. amazing.

Profilbild von さくらもち
さくらもちvor 1 Jahr

I'm still a beginner, but thank you for watching.🙏

Profilbild von Not She
Not Shevor 1 Jahr

I was about to ask « blendshapes ? » until this army of joints appeared to me. ( sdk or something différent this time ? )

Profilbild von さくらもち
さくらもちvor 1 Jahr

I use Drivenkey like this because I can't set up muscle deformation using blend shapes, but I'd like to know how to set it up with blend shapes as well.🙄

Profilbild von VeMZ4_ヴェンズァ
VeMZ4_ヴェンズァvor 1 Jahr

こんなに入れないと綺麗に動かんのかぁ🦴😖

Profilbild von さくらもち
さくらもちvor 1 Jahr

全然そんなことないと思います、上手い人ほど少ないジョイント数で綺麗な変形をさせられると思いますよ!😉

Profilbild von brian chan
brian chanvor 1 Jahr

@oyatsu009 Very nice and smooth rig 👍👍👍😆😆😆

Profilbild von Locksmith Times2 🔞
Locksmith Times2 🔞vor 1 Jahr

I am amazed by how good it looks, flabbergasted by how complex it is, and a little bit aroused as well °3°

Profilbild von さくらもち
さくらもちvor 1 Jahr

Thank you, I think we can reduce the number of auxiliary joints and make it simpler. I will work on improving it.😉

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