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ะะต ัƒะดะฐะปะพััŒ ะทะฐะณั€ัƒะทะธั‚ัŒ ะฒะธะดะตะพ

ะะฐ ะณะปะฐะฒะฝัƒัŽ

๐ƒ๐”๐๐†๐„๐Ž๐ ๐’๐๐€๐Œ๐Œ๐ˆ๐๐† ๐–๐€๐’ ๐๐„๐•๐„๐‘ ๐ˆ๐๐“๐„๐๐ƒ๐„๐ƒ ๐…๐Ž๐‘ ๐‚๐‹๐€๐’๐’๐ˆ๐‚ ๐–๐Ž๐– On a recent episode of Friends Per Second Podcast, Clayton Stone, Associate Production Director of WoW Classic, clarified the design intent behind dungeon spamming in WoW: Forever. He explained that the team wants to encourage players to explore the open world...

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N_Tys

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35,037 ะฟั€ะพัะผะพั‚ั€ะพะฒ โ€ข 3 ะดะฝะตะน ะฝะฐะทะฐะด โ€ขvia X (Twitter)

ะšะพะผะผะตะฝั‚ะฐั€ะธะธ: 34

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Greek Wario
Greek Wario3 ะดะฝะตะน ะฝะฐะทะฐะด

Thatโ€™s because the game is being designed by people who have never fully cleared the original game. Most of the design team never even cleared naxxramas, so how can they respect other peopleโ€™s time alone their own if they donโ€™t understand the value of what comes with end game content.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั William Lucas
William Lucas3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast The dungeons not being intended for spamming is fine. But as of right now, I'm running the dungeon once and then never again until I'm 60. I suspect most people will think the same except for a very loud minority.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Ty Co
Ty Co3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Groลบny Gej
Groลบny Gej3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast >spend resources on making new dungeons >gut them soo hard in terms of xp gained that no one runs them >piss off the playerbase they really played themselves

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั UnderAGodlessSky
UnderAGodlessSky3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast They devs need to make an open world worth exploring, 3 new zones and the same 5 quest varieties ain't it.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั chengjie shen
chengjie shen3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Low level dungeon gonna be short healer big time, no duo talent until 40 and you need to buy it, bag space limited no hybrid class is willing to keep healing set gear in the bag, and you ban gdkp, good luck finding any dungeon group leveling

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Migue
Migue3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast If they keep adding more and more dungeons, and each one has quests that award like 1 or 2 lvls, aren't players gonna still be sitting in dungeons, touring from one to the other, leveling most of their way like that?

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Mike
Mike3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Makes sense tbh, if all you want to do is sit in a dungeon until max level then raid after that, retail is there for you. The classic experience is about getting out in the open world and exploring the places.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั AmZambie
AmZambie3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Maybe they should take a note from the Pservers and make the world worth it. Even simple things like Acension did add gear out in the world you can pick up called worldforgrd but dont have the upgrade system. Add mobs dropping their actual gear for that rpg feel.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Jeffrey Sondheimer Birdwatcherhawk Po go trainer
Jeffrey Sondheimer Birdwatcherhawk Po go trainer3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast ????????????????????

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั ChickenBoy ๐Ÿ—๐Ÿ‰
ChickenBoy ๐Ÿ—๐Ÿ‰3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast So there is absolutely no reason to level as tank or healer anymore? Just fucking remove low level dungeons at this point.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Mattias Berg
Mattias Berg3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast This is peak retarded "In Everquest you grind "elites" in the open world to level" "We made WOW elites live in private instances" I guess you can say it was "never intended" if you apply ZERO logic. It's a Chesterton's Fence and this man is only proving why it's an idiom

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั John Smith
John Smith3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Why does the design intention matter? People enjoyed the way it was in classic for the most part

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั JestersWar
JestersWar2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast The sole piece of content while leveling designed for a group of players in and MMORPG was not intended to be replayed? They're telling us their intent was for everyone to play the entire game solo until max level? wtf are we doing blizzard

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั PhantomBit
PhantomBit2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Yea. But grinders won't listen to that Dungeons are capstones to areas, cool breaks from the open world with Cool loot. They are not the journey, but set pieces along it The reason you would run a dungeon a couple times is specifically for loot you could not get outside of them

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Mo Train
Mo Train3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Would love them to have a look at bringing duel spec earlier than the current level, very restrictive for healers and would solve a lot of issues. Itโ€™s difficult and time consuming to level as a healer and do dungeons, I think thatโ€™s the frustrating part of all this.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Dontthinkson
Dontthinkson3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast dungeons are the best place for gear while leveling, making it also the best xp was never the plan. And everyone whining about it can still level in dungeons, but they wont because its not the "Best" xp, and all they care about is hitting 60 as fast as possible.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั BICBOI.XBG
BICBOI.XBG2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast So forcing people to get GY camped with their 3h per day they have to play is better for the game than dungeon XP being the way it's always been? Out of touch take.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั ZennSquabbles
ZennSquabbles2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Dungeon spamming was part of the core design of the game, these devs don't actually know wtf they are talking about.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Matt Sikes
Matt Sikes3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Encourage us with gear and items. No taking a bat to experience

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Neo'Co๐Ÿ‡ง๐Ÿ‡ป๐Ÿ‡ฐ๐Ÿ‡ท๐Ÿ‡ต๐Ÿ‡ท
Neo'Co๐Ÿ‡ง๐Ÿ‡ป๐Ÿ‡ฐ๐Ÿ‡ท๐Ÿ‡ต๐Ÿ‡ท3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast I think itโ€™s plan and simple. If u enjoy something remove it from the game. We should cater to 1 single groups in the community and alienate the others because "oh nooo u are ruining my game, u should go retail" how about i go hardcore? U literally get what u want there XD

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั David Schรคfer
David Schรคfer2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast We explored the world for 20+ years now. We just wanna do the new content, new Dungeons, new Raids etc

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Sarcasm Oil
Sarcasm Oil2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast People enjoyed the open world AND dungeons in vanilla so why change it now? Why this unnecessary hand holding? Apart from the 3 new zones the rest is still 20 years old, how much exploring do you expect people do to..

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั mynameischrisithink
mynameischrisithink2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast So they make dungeons meaningless altogether during leveling. It's more efficient to just deal with the monotony of questing and this ain't going to make people care about leveling or stop them "zoom zooming" as quickly as they can to 60. They aren't gonna be more social either.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Clearly Anonymous
Clearly Anonymous2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast I can't help but notice the loudest supporters of dungeon spam are full throat-ed advocates of GDKP and RMT. Hmmm.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั MadMan
MadMan2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Completely agree with the philosophy, there are 100x times better games If you like to spam one map over and over again with small party, like Darktide for example. MMOrpg should be the focus, open world and raids

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Kabajoe
Kabajoe2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Hate the โ€œits not intendedโ€ fall back scape goat. most of what made classic fun wasnt intended, it was happy accidents that even blizzard cant replicate ever again.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั JaysunTB
JaysunTB2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Good.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Smoofen
Smoofen2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Well then they're wrong. Players want to play their way. Dungeons are tons of fun for a huge % of the players. Group content is the social aspect of the game and gutting it to force players to play a way they don't want is toxic. When did devs stop caring about players?

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั hydra
hydra3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast As they should. Thank you blizzard

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั anon26354
anon263543 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast I don't give a shit what these wannabe activists developers want

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Temu Guldan
Temu Guldan2 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Just implement reduced xp for each repeated run. Problem solved.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั Mistypest
Mistypest3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast I don't really think its their place to make that call or tell you how you can and can't play.

ะคะพั‚ะพ ะฟั€ะพั„ะธะปั mikejonesrptwitch
mikejonesrptwitch3 ะดะฝะตะน ะฝะฐะทะฐะด

@TheFPSPodcast Except you have more meaningful interactions in dungeons. So why do they keep bring up that aspect? Because they are so retarded they can't ban the bots or boosters?

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