
Alex
@alexfredo87 • 6,482 subscribers
French solo indie game dev.
Shorts
Videos

This time, I’m testing how the fighters look using “3D sprites” (multi-angle sprites like in Doom)
Alex227,948 Aufrufe • vor 11 Tagen

🚨I have something special to show today. I’m also working on a Super Nintendo and Sega Genesis emulator that uses AI to convert the old sprites from games on both consoles into HD sprites. Once the conversion is done, the games can be played in HD. Here’s an example with Ranma ½: Hard Battle on Super Nintendo. For this test, I only converted the background and female Ranma, but I can convert the entire game into HD. The whole process is fully automated and works with all SNES and Genesis games.
Alex49,289 Aufrufe • vor 7 Tagen

You can change the look of Green Hill and other environments depending on the prompt you use with the HD emulator. For example, I think the scenery looks much better here than in my first test. I also added the option to use your own artwork, so you’re not forced to use AI. You can press F9 to capture the original sprites, which creates composite sprite sheets that you can then paint over or completely redraw in Photoshop, for example.
Alex19,692 Aufrufe • vor 5 Tagen

🚨I just discovered something new with Astra + ImageGen and Three.js ! I placed an untextured 3D model in the scene and asked Astra to use ImageGen projections to texture the model, then bake those projections into actual textures and it worked on the very first try! I feel like I’m discovering things Astra can do that maybe even OpenAI Tibo Sam Altman are not aware.
Alex59,965 Aufrufe • vor 19 Tagen

I’m testing the new 4-step Turbo LoRA for MiniMax. With just 16GB of VRAM, I can generate 15 seconds of 480p video in around 1 minute and 30 seconds! I also noticed something pretty funny if you use a song as an audio reference and tell the character to dance to it, the character actually follows the rhythm of the music surprisingly well.
Alex50,567 Aufrufe • vor 2 Monaten