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Alex

@alexfredo87 • 6,482 subscribers

French solo indie game dev.

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A quick video preview of my "Photorealistic Shenmue AI texture pack" #Shenmue

A quick video preview of my "Photorealistic Shenmue AI texture pack" #Shenmue

63,701 Aufrufe

For the facial animations in my game, I use a technique that yields results similar to L.A. Noire. To keep it simple: I first generate a facial animation video using AI like LTX 2. Then, I create a video depth map from that animation and project it onto a face mask. Using vertex displacement, the depth map dynamically deforms the face as the character speaks. The result looks good in standalone VR. I actually created this workflow long time ago:

For the facial animations in my game, I use a technique that yields results similar to L.A. Noire. To keep it simple: I first generate a facial animation video using AI like LTX 2. Then, I create a video depth map from that animation and project it onto a face mask. Using vertex displacement, the depth map dynamically deforms the face as the character speaks. The result looks good in standalone VR. I actually created this workflow long time ago:

48,582 Aufrufe

Do you guys want me to make a long video featuring popular games from the PS2/Dreamcast era using Gen-3, like the example below?

Do you guys want me to make a long video featuring popular games from the PS2/Dreamcast era using Gen-3, like the example below?

69,844 Aufrufe

References by Runway is so useful for creating Start and End frame. Cristóbal Valenzuela

References by Runway is so useful for creating Start and End frame. Cristóbal Valenzuela

13,559 Aufrufe

I'm testing rotating around objects, like a table for example, with my Point & Click script.

I'm testing rotating around objects, like a table for example, with my Point & Click script.

12,484 Aufrufe

Videos

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I’ve added victory poses!

Alex

19,559 Aufrufe • vor 13 Tagen