
OfNodesAndNoodles
@nodesandnoodles • 8,216 subscribers
Freelance C.G. artist and coder. https://t.co/NVfKsl3wOk https://t.co/eiDNsieDs6
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Videos

Some more POM stuff. #b3d #blender #blender3d #cgi
OfNodesAndNoodles64,561 просмотров • 1 месяц назад

Another auto-landscape adaptive material. Made with PBR Mixer in #blender #b3d #blender3d #cgi
OfNodesAndNoodles43,654 просмотров • 3 месяцев назад

Made an atlas-based PBR landscape Uber material. UV breakup eliminates tiling repetition. Atlases can be as big as you like for endless variation. Paint splatmaps to reveal PBR textures. Massive variation with just 3 textures. #b3d #blender #blender3d #cgi
OfNodesAndNoodles36,106 просмотров • 3 месяцев назад

You can get pretty convincing fluid distortion surfaces with just Blender's built-in shader nodes. #b3d #blender #blender3d
OfNodesAndNoodles52,299 просмотров • 8 месяцев назад

Modelling with just Modifiers and Textures and 10 minutes. #b3 #blender #blender3d #blendercommunity
OfNodesAndNoodles23,021 просмотров • 5 месяцев назад

I took a shot at Parallax Occlusion Mapping yesterday. It came out OK and may improve with a little more work but I think Super Bump beats it hands down. This costs a texture read for every layer and has no self-shadowing. #b3d #blender #blender3d #blendercommunity #blender質問室
OfNodesAndNoodles61,053 просмотров • 2 лет назад