
OfNodesAndNoodles
@nodesandnoodles • 8,057 subscribers
Freelance C.G. artist and coder. https://t.co/NVfKsl3wOk https://t.co/eiDNsieDs6
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Another auto-landscape adaptive material. Made with PBR Mixer in #blender #b3d #blender3d #cgi
OfNodesAndNoodles43,415 görüntüleme • 2 ay önce

Made an atlas-based PBR landscape Uber material. UV breakup eliminates tiling repetition. Atlases can be as big as you like for endless variation. Paint splatmaps to reveal PBR textures. Massive variation with just 3 textures. #b3d #blender #blender3d #cgi
OfNodesAndNoodles35,919 görüntüleme • 1 ay önce

Modelling with just Modifiers and Textures and 10 minutes. #b3 #blender #blender3d #blendercommunity
OfNodesAndNoodles22,948 görüntüleme • 3 ay önce

I took a shot at Parallax Occlusion Mapping yesterday. It came out OK and may improve with a little more work but I think Super Bump beats it hands down. This costs a texture read for every layer and has no self-shadowing. #b3d #blender #blender3d #blendercommunity #blender質問室
OfNodesAndNoodles61,045 görüntüleme • 2 yıl önce

I got the parallax to work on shapes other than a plane. UV maps or Object coordinates. It's all good. Only problem is, the object can't be rotated. Once I get that sorted, I'll call this finished. #b3d #blender #blender3d #blendercommunity #blender質問室
OfNodesAndNoodles53,889 görüntüleme • 2 yıl önce