
Tim Jayas
@TimJayas • 4,963 subscribers
Playing with different AI Tools $1M ARR before AGI 🏎️💨
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I feel Ox Alpha has continual learning and is modifying itself each day coz how else does it keep improving on it's own? i gave it the same prompt i used on the first day and the output is drastically improved, with a more detailed and accurate 3d model of raptor engine
Tim Jayas545,667 просмотров • 20 дней назад

i just compared DeepSeek-v4.1-Flash against Opus 5 gave same prompt to both models to build ocean sandbox using three.js DeepSeek-v4.1-Flash was almost 90% cheaper and 50% faster than Opus 5 💀 maybe the benchmarks are not broken.. do you think DeepSeek is better?
Tim Jayas28,561 просмотров • 3 дней назад

Gemini 3.8 Flash vs Opus 5 same prompt to each model and i wasn't expecting gemini 3.8 flash to be this fast! build time: > Opus 5: 24 minutes > 3.8 Flash: 37 seconds 💀 if gemini is given same time as opus 5 it will mog the hell out of opus in terms of quality too which one would you choose here?
Tim Jayas76,604 просмотров • 10 дней назад

Ox Alpha vs Opus 5 i asked both models to build rocket engine using three.js ox-alpha is not even close to opus 5 performance and it took equal or more time for the output prompt used for both: "Create a 3d SpaceX raptor engine using three.js, use white theme background so the main object is clearly visible" both are one-shot outputs with no additional changes what do you think about Ox Alpha?
Tim Jayas104,225 просмотров • 22 дней назад

GLM-5.3 Flash in already nerfed? I compared Ox Alpha in it's prime vs today just before it got revealed as GLM-5.3 Flash using the same prompt to build 3d raptor engine using three.js OxAlpha on 24th August gave far more accurate output compared to today which looks way worse prompt i used: Create a 3d SpaceX raptor engine using three.js, use white theme background so the main object is clearly visible
Tim Jayas78,962 просмотров • 18 дней назад

Fable 5.1 >> Astra same prompt with their one shot outputs side by side i love Astra's output but fable 5.1 mogs it with quality of thunderbolts and rain droplets both models have insane performance with same input/output cost per million tokens which model would you prefer?
Tim Jayas28,369 просмотров • 8 дней назад

INTRODUCING CLAUDE MUSIC The $900B company Claude is literally streaming LOFI music on YouTube 💀
Tim Jayas243,947 просмотров • 4 месяцев назад

🚨 BREAKING: Never pay for clipping tools again! Someone built fully AI powered tool that just destroyed the $49/month clipping industry > Clip any YouTube or local videos > No watermarks, no limits, self-hosted > Can even plug in Claude or any AI model 100% free & open source.
Tim Jayas165,578 просмотров • 4 месяцев назад

Qwen3.8-Flash-Next is shockingly good against GLM-3.5 Flash i used the same prompt to build fully controllable hummingbird using three.js and here's the side by side comparison between both it's insane how both are open models that can one shot entire game with a single prompt
Tim Jayas20,467 просмотров • 17 дней назад

Claude Fable 5 just one shot this procedural creatures! 🤯 Built a whole procedural 3D character generator in Three.js with: > Ragdoll-like characters made from primitive shapes that merge into one seamless body > Custom vertex shader + SDF tech that removes all seams and blends normals/colors perfectly > Fully procedural animation system that works for 2 legs, 4 legs, 6 legs, hopping, or flying > Physics-based tails/ears that stay seamlessly fused > Entire character defined in ~15 lines of JSON (AI can generate infinite new ones) PROMPT: Build with Three.js and explore a new procedurally generated 3D character style ragdoll-like characters composed of primitive shapes that look like one seamless body via a custom, mobile-performant tech-art/shader solution, with toon styling, plus a procedural animation system that works for 2-legged, any-legged, no-legged (hopping) and flying characters with arms. Goal: a unique, easily AI-generatable style with heavy juice and polish "HOLY SH** THIS WAS DONE WITH AI?" quality, "for the next billion dollar game."
Tim Jayas48,018 просмотров • 2 месяцев назад

Something is WRONG with Codex GPT 5.5 now Token per speed in chat is ridiculously low I guess OpenAI is losing computation power
Tim Jayas61,046 просмотров • 3 месяцев назад

Claude Fable 5 will likely be back but here’s the real reason behind the ban 🤔 It’s not really about China. It’s Trump admin sending a message: “Voluntarily give us access to your next models for 30 days or else" The executive order came out June 2nd and fable got banned 10 days later Classic Trump tactic to hit hard first then negotiate from strength Anthropic is the perfect target because they’re the most independent By taking Fable down now they: > Scare every other lab into compliance > Disrupt Anthropic’s data flywheel (the expensive user sessions needed for self-improvement) > Potentially cost Anthropic billions in opportunity cost right before their next models I personally think this could also be a coordinated attack on Anthropic as a company Due to close ties with Musk and Altman's companies, I am afraid that there are conflicts of interest at play It’s very possible admin officials see this as a way to either own part of Anthropic, weaken it to help their preferred players or punish the one frontier lab that won’t fully cooperate What do you think may be the real reason behind Fable ban?
Tim Jayas38,402 просмотров • 2 месяцев назад

DeepSeek-V4-Flash vs Gemini-3.6-Flash both given the exact same prompt to build 3D pirate ship Cost: > deepseek-v4-flash: $0.14 / $0.28 > gemini-3.6-flash: $1.50 / $7.50 though deepseek is 20x cheaper, gemini was surprising faster with the output Prompt used: "build a 3D model of pirate ship in Three js with minimal dashboard buttons in light theme background, with wide view of the pirate ship"
Tim Jayas20,127 просмотров • 1 месяц назад