Sensitive content
This media may contain sensitive content.
Video yükleniyor...
Video Yüklenemedi
For this simulation I used the algorithm I invented, to generate a mesh around a set of physics particles. The particles are used as bones. Skinned mesh math runs on GPU, updates the mesh, then it's rendered, without any data sent GPU->CPU. Marching cubes would be easier though.
258,545 görüntüleme • 1 yıl önce •via X (Twitter)
10 Yorum

The Water Museum1 yıl önce
Cut them in half

Rainmaker2 yıl önce
Can Machine Learning beat the market? Check out this post on my free Substack where I share code and commentary for an XGBoost model and a Random Forest model that both deliver powerful performances.

Diogenes of Cyberborea1 yıl önce
does this simulation support VR?

Zolden1 yıl önce
What's the point, there's no haptic gloves yet, that would let us touch those.

David Shapiro ⏩1 yıl önce
Anime physics lol

Zolden1 yıl önce
Yeah, the physics aren't extremely boobies-alike/ Probably an artist could modify the physics properties until the simulation imitates real boobies more realistically.

огурец мозга1 yıl önce
Хе-хе сиська

Ilia Prokhorov (DemensDeum)1 yıl önce
art

Carlos Pinheiro1 yıl önce
I think the nipples should get hard, too, with all of this interaction 😁

EDG1 yıl önce
Joder, buenas tetas.

