Video wird geladen...
Video konnte nicht geladen werden
for(float i,g,e,s;++i<99.;o.rgb+=.01-hsv(.1,g*.016-e*.3,s/2e2)){vec3 p=vec3((FC.xy-.5*r)/r.y*5.+vec2(0,9),g)*rotate3D(-1.1-cos(t*.15)*.1,vec3(1,11.+sin(t)*.15,-1.5));s=2.;for(int i;i++<19;p=vec3(.08,4,-1)-abs(abs(p)*e-vec3(3,4,3)))s*=e=7.1/dot(p,p*.51);g+=p.y/s;s=log2(s)/exp(e);}
97,842 Aufrufe • vor 10 Monaten •via X (Twitter)
27 Kommentare

This 280-chars work (the "simulated reality" concept) was demonstrated at Code Graphics #SESSIONS_Party in Tokyo, Japan. I’d like to thank all the staff and attendees.

Code Link:

this is actually insane

Thank you! If we can do this much in 280 chars, imagining what it could do with “a trillion chars” is thrilling😊

This is pretty incredible to see running on the mobile phone, the glass feels like looking out an airplane window transiting slowly over some a world I’ve never stepped in

😊✈️

No way 🤯

happening

unreal

Magic!

Logic

honestly shocking to see🤯😍

yes.

amazing!

Your work is very impressive - especially given your goals for creating these the way you do.

Look like bro is hermes trimegistus japanese techno version

p = vec3(.08,4,-1) - abs(abs(p)*e - vec3(3,4,3)) the magic line. :p

Yes!!! I like you!

How would you make a shadertoy of this?

you've found code for the sim

what is your main code stack must haves that you end up between multiple apps and research plains but still end up using ai/search for inspo or data

Impressive! 🎉

appreciate your comment😊

son of a ... ,,,,,,,,,

These clouds are insane, wow!

Thanks:)

for(float i=0.,g=0.,e=1.,s;i++<99.;o.rgb+=.01-hsv(.1,g*.016-e*.3,s/2e2)){/*raymarch+fractal clouds*/}
