Loading video...
Video Failed to Load
for(float i,g,e,s;++i<139.;){vec3 p=vec3((FC.xy-.5*r)/r*.1+vec2(0,1.24),g-1.5);p.zx*=rotate2D(t*.3-2.);s=1.;for(int i;i++<23;p=vec3(.2,3.96,-.65)-abs(abs(p)*e-vec3(2.7,3.95+e*.15,3.5-g)))s*=e=5./dot(p,p*.47);g+=p.y/s;s=log(s)*g;o.rgb+=.01-hsv(e/i-.4,p.y*.4,s/1e3);}s;#つぶやきGLSL
16,387 views • 9 months ago •via X (Twitter)
0 Comments
No comments available
Comments from the original post will appear here

