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From Rasterization ➡️ Ray Tracing ➡️ Path Tracing, render engines have leaped forward. A new rendering paradigm, Generative Rendering, might have chance to revolutionize it all again. #CG #b3d #GenerativeAI

50,866 views • 1 year ago •via X (Twitter)

9 Comments

Allen T.'s profile picture
Allen T.1 year ago

Sheesh, this looks awesome. Excited for this one

Deemos🔜GDC's profile picture
Deemos🔜GDC1 year ago

Thanks Allen!

Tom Blake's profile picture
Tom Blake1 year ago

Wow, this looks next-level impressive!

Livenda Labs's profile picture
Livenda Labs1 year ago

Please guys concentrate on this, this IS THE FUTURE, you will be at the forefront if done correctly

Redfill Production's profile picture
Redfill Production1 year ago

Is it possible for it to use like the textures inside of blender and have neural rendering on top of that?

Deemos🔜GDC's profile picture
Deemos🔜GDC1 year ago

Yea of course. You can based on the texture to generate shader frame

Hayzweb 🐞 $Kaisar $Reddio (✸,✸)'s profile picture
Hayzweb 🐞 $Kaisar $Reddio (✸,✸)1 year ago

When public?

Deemos🔜GDC's profile picture
Deemos🔜GDC1 year ago

Late this year

Cr4zy3y3z's profile picture
Cr4zy3y3z1 year ago

I really hope I get into the beta for this.

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