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From Rasterization ➡️ Ray Tracing ➡️ Path Tracing, render engines have leaped forward. A new rendering paradigm, Generative Rendering, might have chance to revolutionize it all again. #CG #b3d #GenerativeAI

50,866 次观看 • 1 年前 •via X (Twitter)

9 条评论

Allen T. 的头像
Allen T.1 年前

Sheesh, this looks awesome. Excited for this one

Deemos🔜GDC 的头像
Deemos🔜GDC1 年前

Thanks Allen!

Tom Blake 的头像
Tom Blake1 年前

Wow, this looks next-level impressive!

Livenda Labs 的头像
Livenda Labs1 年前

Please guys concentrate on this, this IS THE FUTURE, you will be at the forefront if done correctly

Redfill Production 的头像
Redfill Production1 年前

Is it possible for it to use like the textures inside of blender and have neural rendering on top of that?

Deemos🔜GDC 的头像
Deemos🔜GDC1 年前

Yea of course. You can based on the texture to generate shader frame

Hayzweb 🐞 $Kaisar $Reddio (✸,✸) 的头像
Hayzweb 🐞 $Kaisar $Reddio (✸,✸)1 年前

When public?

Deemos🔜GDC 的头像
Deemos🔜GDC1 年前

Late this year

Cr4zy3y3z 的头像
Cr4zy3y3z1 年前

I really hope I get into the beta for this.

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