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Got a lot of tutorial requests for this real-time bubble simulation in Unreal. So I re-made it from scratch and recorded the full process inside Niagara Motion
61,558 views • 2 years ago •via X (Twitter)
8 Comments

Jesse Pitela2 years ago
Learn how to set this up inside Niagara Motion, along with 30+ other FX:

Xor2 years ago
Very cool to see. Is this handling surface tension? I've attempted this before in 2D, and it's difficult to get the distinctive jellyfish shape

Jesse Pitela2 years ago
Negative. It's just spheres with random sizes.

Arcweave2 years ago
Me trying to recreate this on my laptop

Khlorghaal.so.1 🟦2 years ago
the curl noise is still visible and unnatural, the size distribution and buoyancy is great though

io🏄🏽♂️2 years ago
Holy shit! @UnrealEngine 🤙😎

Michael J. Ringer2 years ago
Thanks for this bro!

Azrhyga2 years ago
Very great!! Very good job!!

