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Graphics looked like this before Ray Tracing existed:

1,048,688 просмотров • 9 месяцев назад •via X (Twitter)

Комментарии: 34

Фото профиля Sebastian Aaltonen
Sebastian Aaltonen9 месяцев назад

Looks good, but you can see that the ambient lighting is quite flat. But is it worth spending 10x GPU cycles to get it slightly better?

Фото профиля Spiral Out
Spiral Out9 месяцев назад

Ray tracing isnt the issue. Art direction is.

Фото профиля mrKonsole
mrKonsole9 месяцев назад

Men used to go to war!!!! Now we talk about Ray tracing… 🤪

Фото профиля JCREW
JCREW9 месяцев назад

yes, look at that detail

Фото профиля Pascal
Pascal9 месяцев назад

I still don't know what Ray tracing is and I'm perfectly fine with that.

Фото профиля C𝙷𝚄𝙽𝙺𝚈 M𝙾𝙴 ✝️👮🏻‍♂️🚔🇺🇸
C𝙷𝚄𝙽𝙺𝚈 M𝙾𝙴 ✝️👮🏻‍♂️🚔🇺🇸9 месяцев назад

Ray tracing was a scam to sell more NVIDIA cards and we all fell for it.

Фото профиля Path Traced Replicant 🇬🇧
Path Traced Replicant 🇬🇧9 месяцев назад

The only people who moan about RT and PT are those without the hardware to benefit from it.

Фото профиля A
A9 месяцев назад

Raytracing was a thing when you were still in your daddies nutsack

Фото профиля Crab
Crab9 месяцев назад

OLED with true HDR capabilities have done more to enhance visual fidelity in the last 2 years than NGREEDIA over the past decade with their stupid Raytracing Way cheaper too than buying a 3500$ GPU

Фото профиля ResetEraVetVIP 💙
ResetEraVetVIP 💙9 месяцев назад

And graphics look better now…

Фото профиля Zoinkz
Zoinkz9 месяцев назад

Developer engines. Nowdays, everything runs on Unreal Engine and it runs like shit. Optimization and patches come from Epic before the devs who used their proprietary engine.

Фото профиля Swapped.com
Swapped.com9 месяцев назад

The games used to be more fun when no one cared about the graphics

Фото профиля MERP
MERP9 месяцев назад

And this scene would be even more insane with Ray Tracing 👀

Фото профиля TimPGN
TimPGN9 месяцев назад

Saying it for years. Morons crying for 8k 240fps and RT in everything are the reason this gen sucks so hard. So sad that they always have to listen to the loud minority

Фото профиля VIKTOR
VIKTOR9 месяцев назад

what game is this one? this looks good

Фото профиля - Sauce -
- Sauce -9 месяцев назад

It took way longer to make them. The lighting was baked in the texture. You didnt get changing times of the day either. It was a perpetual afternoon.

Фото профиля ZuVres
ZuVres9 месяцев назад

And nobody gave a shit about lightning and shadows. Now it's "the lightning and shadows are better with ray tracing" yeah and it make the game look like shit and unplayable

Фото профиля BS
BS9 месяцев назад

"BUT RAYTRACING IS THE NEW THING AND I SPENT $4,000 ON THIS NEW NVIDIA GRAPHICS CARRRRRRD"

Фото профиля Moldy Proton
Moldy Proton9 месяцев назад

Bf1 was the last truly great Battlefield game

Фото профиля Dread
Dread9 месяцев назад

Took longer to make. It’s the same as how back in the day if you seen reflections in water on the ground the devs actually built an upside down version of the area you were in and added a water filter on the ground to appear like a reflection

Фото профиля Mike
Mike9 месяцев назад

When single player games was actually exciting to play .

Фото профиля Henry Hort
Henry Hort9 месяцев назад

There is nothing more luxurious than Rockstar games🤍

Фото профиля Chris
Chris9 месяцев назад

I've turned ray tracing on in many of my games, and the only things I honestly notice when I'm running around shooting stuff and jumping on platforms and whatnot... is the crappy framerate. Nothing else visually looks all that different. Or if it does, I'm to busy to notice.

Фото профиля Ara
Ara9 месяцев назад

That's because hardware ray-tracing didn't revolutionize graphics so to speak, it only made it easier to implement realistic lighting at the expense of losing half the frames.

Фото профиля Antiparalelo
Antiparalelo9 месяцев назад

To me, it is good enought, will keep playing "old games" (prior to 2023) while hardware prices keep exploding

Фото профиля ✌️Additional Content✌️
✌️Additional Content✌️9 месяцев назад

...and didn't have 10ms render lag

Фото профиля ItsMeh!
ItsMeh!9 месяцев назад

Downside is that everything had to be scripted to work with the lighting systems. If you play those games today, they'll usually look good but feel "old" due to everything being so static. Modern day lighting systems make art direction more difficult, because everything tends to>

Фото профиля Zer01ne 🇲🇫
Zer01ne 🇲🇫9 месяцев назад

And it was good enough.

Фото профиля F1BF90
F1BF909 месяцев назад

Peak FPS. Battlefield 1.

Фото профиля Calvin Carmichael
Calvin Carmichael9 месяцев назад

Yes, this game runs great because its low poly. All games have this option. You just have to turn it on. You dont have to run them maxed out.

Фото профиля Big Serge
Big Serge9 месяцев назад

This game had Ray tracing and it appears to be switched on here btw 👍

Фото профиля CowboyFox
CowboyFox9 месяцев назад

Ray tracing is the worst thing ever invented in gaming

Фото профиля Koahlah
Koahlah9 месяцев назад

I think it’s pretty remarkable how good studios got at faking lighting with rasterized techniques. Ray tracing is for sure more accurate but also more demanding so you’re forced to use upscalers which is a hit to image quality.

Фото профиля DJ9🇵🇱
DJ9🇵🇱9 месяцев назад

Ray tracing in games is like megapix8el in smartphones. More does not mean it's better.

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