Video yükleniyor...
Video Yüklenemedi
I created my own custom water material and underwater post process material in UEFN! It uses distance fields to create foam and ripples around objects on the surface and I can also add algae/pondscum to the surface. I plan on adding more features to this material soon! For underwater,... show more
14,020 görüntüleme • 1 yıl önce •via X (Twitter)
0 Yorum
Yorum bulunmuyor
Orijinal gönderinin yorumları burada görünecek
