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Introducing WorldCrafter: a world model with persistent memory—not rigid 3D geometry, not just latent memory, but a “soft skeleton” of 3D-aware latents. The result: striking consistency as you explore, look away, and return—even in dynamic scenes.
7 条评论

Ying Shan14 天前
The idea:

Tony | World Model Lab14 天前
Persistent memory that survives looking away and returning is a key test. Consistency under exploration matters more than single-view quality.

varick lim14 天前
using gaussian splats??

nurp14 天前
ying shan you magnificent bastard

Alek14 天前
yshan2u - how are you measuring memory after the camera turns?

Alvin De Cruz14 天前
@vamonke

ShipNomad14 天前
When you look away from a moving character, does it keep moving off screen, or resume when you look back?
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INTRODUCING FLOPPI IN 3D!!! Thanks to: Andy-O is WRAPPING UP HNAUTS?! for working with me on the original design Valz for designing the banger 3D model Flapcats🔞 for not only rigging the model, but also making this animation and also making a tall version of Floppi #floppiart
MENTLE
823,414 次观看 • 3 年前
