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IT'S HERE. Niagara Fluids Immersion enrollment is NOW OPEN. Find out everything about the all-new VFX training here: Acquire an in-demand skillset & craft high-quality, real-time VFX Simulations directly inside Unreal Engine 5.3

29,665 Aufrufe • vor 2 Jahren •via X (Twitter)

6 Kommentare

Profilbild von Tehage
Tehagevor 2 Jahren

The fact that this is real-time is still mind blowing to me.

Profilbild von ➰➿➰
➰➿➰vor 2 Jahren

server is busted, can't register. bummer

Profilbild von Jesse Pitela
Jesse Pitelavor 2 Jahren

Someone just enrolled & everything is working. Could be your browser, adblocker or something else.

Profilbild von ngonmesh
ngonmeshvor 2 Jahren

Would be wonderful if you added a system being controlled by for example a decal mask. So that it can animate over several objects as the fire propagate outwards.

Profilbild von Rad Scientist
Rad Scientistvor 2 Jahren

Is the Niagara solver a sparse voxel solver or does it require a bounded volume

Profilbild von Jesse Pitela
Jesse Pitelavor 2 Jahren

Currently all sims (both pyro and liquid) live inside a bounded grid

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