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IT'S HERE. Niagara Fluids Immersion enrollment is NOW OPEN. Find out everything about the all-new VFX training here: Acquire an in-demand skillset & craft high-quality, real-time VFX Simulations directly inside Unreal Engine 5.3

29,665 次观看 • 2 年前 •via X (Twitter)

6 条评论

Tehage 的头像
Tehage2 年前

The fact that this is real-time is still mind blowing to me.

➰➿➰ 的头像
➰➿➰2 年前

server is busted, can't register. bummer

Jesse Pitela 的头像
Jesse Pitela2 年前

Someone just enrolled & everything is working. Could be your browser, adblocker or something else.

ngonmesh 的头像
ngonmesh2 年前

Would be wonderful if you added a system being controlled by for example a decal mask. So that it can animate over several objects as the fire propagate outwards.

Rad Scientist 的头像
Rad Scientist2 年前

Is the Niagara solver a sparse voxel solver or does it require a bounded volume

Jesse Pitela 的头像
Jesse Pitela2 年前

Currently all sims (both pyro and liquid) live inside a bounded grid

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