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You can now create volumetric clouds with Niagara Fluids directly inside Unreal Engine 5.3 (No VDB import needed) A step-by-step tutorial for this exact setup has been added to Niagara Immersion, which you can still grab here (2 days left):
40,815 views • 2 years ago •via X (Twitter)
5 Comments

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago
Niceeeeeeeeeeeeeeeeee

Filip Coulianos2 years ago
Wow, that's pretty neat.

Adilet Melis | Generalist Designer2 years ago
looks super cool.

Samsara Saga2 years ago
That's awesome!

Houdini x Unreal2 years ago
I want to see houdini disney clouds inside unreal with its pretty mtlx pyro shader

