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You can now create volumetric clouds with Niagara Fluids directly inside Unreal Engine 5.3 (No VDB import needed) A step-by-step tutorial for this exact setup has been added to Niagara Immersion, which you can still grab here (2 days left):

40,815 views • 2 years ago •via X (Twitter)

5 Comments

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

Niceeeeeeeeeeeeeeeeee

Filip Coulianos's profile picture
Filip Coulianos2 years ago

Wow, that's pretty neat.

Adilet Melis | Generalist Designer's profile picture
Adilet Melis | Generalist Designer2 years ago

looks super cool.

Samsara Saga's profile picture
Samsara Saga2 years ago

That's awesome!

Houdini x Unreal's profile picture
Houdini x Unreal2 years ago

I want to see houdini disney clouds inside unreal with its pretty mtlx pyro shader

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