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I've added a function to propagate a gradient across the mesh (it follows the curvature of the hair), and then copy that gradient to the Windows clipboard as a transparent picture, for use as a selection mask in the image editor
5 条评论

TouchMe1 年前
Can this be used to created pathing maps for poiyomi? As there hasn’t really been a good way to do that prior.

Haï~1 年前
I managed to build a Poiyomi "Merged Channels" path map with this

vaizor1 年前
you never miss i stg

zSkull1621 年前
that’s nuts. i didn’t know editor scripting can do so much

Xirael1 年前
How reliant is it on each strand being its own island or mesh?
