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Japanese 3D artist 平の字 shared a procedural experiment: a complete, detailed fantasy village built 100% inside Blender’s Geometry Node Editor—with zero AI involved. By using geo node to drive building placements, roof angles, wooden beams, and terrain features, non-destructive node setups allow creators to build, tweak, and iterate complex... show more
27,283 просмотров • 7 дней назад •via X (Twitter)
Комментарии: 4

braza7 дней назад
@hiranoji geo nodes for the village, hand placement for the one door that has to look right 🙃

GGwink6 дней назад
@hiranoji Impressive

Jimmy Lee7 дней назад
@hiranoji Looks wonderful

COBOX7 дней назад
@hiranoji Procedural magic 🔥
