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More than mesh! Mesh Terrain is a new experimental feature in Unreal Engine 5.8. Author complex terrain without being locked to a heightfield. It’s more than just mesh—it’s partitioned for collaborative workflows, supports world partition streaming and scales across platforms. Full 3D manipulation.

105,681 görüntüleme • 3 ay önce •via X (Twitter)

30 Yorum

Socrates 🅰️ 🏛 profil fotoğrafı
Socrates 🅰️ 🏛3 ay önce

Heck yeah! I am building a cradle to grave exotic landscape generation system called Landscry that fully automates Mesh Terrain and PCG to make detailed AAA-quality worlds.

Wholesomello profil fotoğrafı
Wholesomello3 ay önce

Cool. Genuinely cool. Have you looked into making the games not run like an absolute a55 though? This should be the top priority, when buying games UE5 is a deterrent - I immediately wonder if it’s going to be a shimmering blurry mess when I see it

Dauntle profil fotoğrafı
Dauntle3 ay önce

All for the low expense of 23 fps and 25% resolution TAA upscale

Mark Kretschmann profil fotoğrafı
Mark Kretschmann3 ay önce

I love this!

Kev Höller profil fotoğrafı
Kev Höller3 ay önce

Have you fixed traversal stutter yet?

Skave profil fotoğrafı
Skave3 ay önce

@unity please, we really need something like that...

profil ziyaretleri 1 profil fotoğrafı
profil ziyaretleri 13 ay önce

tried this in preview but still not able to create large worlds though. you mentioned that "new terrain system" like it does miracles years ago.

Hugo DiGio profil fotoğrafı
Hugo DiGio3 ay önce

Does this feature have a complete documentation this time ? 🙃

Dejvuzzz profil fotoğrafı
Dejvuzzz3 ay önce

Just focus on crazy speed when they do boolean subtract things , then compare to C4D to see How ridiculous the C4D are in 2026 @dmcgavra

ScreamerRSA profil fotoğrafı
ScreamerRSA3 ay önce

Fake AI generated slop. If it was real it would have stuttered every 5 seconds.

Buttface profil fotoğrafı
Buttface3 ay önce

I tried it out and man you need to work on the interface for it, it's pretty bad. Features are great though

Sire 🇺🇸🇷🇺 profil fotoğrafı
Sire 🇺🇸🇷🇺3 ay önce

Meanwhile Unity outdated garbage terrain 😭

Hive profil fotoğrafı
Hive3 ay önce

Hive analyzed this post using Hive's AI / Deepfake detection models. "@hive_ai is this AI generated" to check any content! AI Generated Video: 3% AI Generated Speech: 0% AI Generated Music: 0% Deepfake: 0%

xenon90_3d profil fotoğrafı
xenon90_3d3 ay önce

Can't wait to try it out.

nick.hiatt.art profil fotoğrafı
nick.hiatt.art3 ay önce

sweet!

Hans Blitz profil fotoğrafı
Hans Blitz3 ay önce

It looks heaps better than previous versions, I just installed the new version 5.8, a few features have changed since I used 5.3.

Abstract Deep profil fotoğrafı
Abstract Deep3 ay önce

It would be Extraordinary if it could Modify Other Game Engine Essentially Inserting Effects or Elements into any Video Game However, it is Standard Practice for every Video Game to have its own Specific Engine, which dictates how it can be Modified

Eatz VR profil fotoğrafı
Eatz VR3 ay önce

why does this exist. who's modelling terrain in their game engine editor????? just more wasted features that fill a niche that most developers worth their salt will never use. how about we stop adding bloat and address the numerous performance issues unreal has?

Deepak profil fotoğrafı
Deepak3 ay önce

yeahhh the shift in 5.8 to mesh terrain with world partition streaming is one of those details that changes how teams handle open worlds for good.

Gianluca™️ profil fotoğrafı
Gianluca™️3 ay önce

This will hit CRAZY.

Sagar profil fotoğrafı
Sagar3 ay önce

Awesomeness! Thank you Epic!

Blog profil fotoğrafı
Blog3 ay önce

@reticulatus

IllTemperedTuna profil fotoğrafı
IllTemperedTuna3 ay önce

SO COOL!

🏳️‍🌈 ConditCatsOG 🏳️‍🌈 profil fotoğrafı
🏳️‍🌈 ConditCatsOG 🏳️‍🌈3 ay önce

That is awesome

Sussy profil fotoğrafı
Sussy3 ay önce

they are mentioning it’s mesh does this me it can be deformed during runtime?

Lee Penkman profil fotoğrafı
Lee Penkman3 ay önce

awesome

Alex profil fotoğrafı
Alex3 ay önce

But are my 5.6 projects gonna open when I upgrade to 5.8?? That’s what I’m worried about.

BELOUDEST profil fotoğrafı
BELOUDEST3 ay önce

That's awesome.

Eman Vallejos | 3D Artist ♨️ profil fotoğrafı
Eman Vallejos | 3D Artist ♨️3 ay önce

🤩

公民4717 profil fotoğrafı
公民47173 ay önce

How does PCG obtain point samples from all its surfaces?

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