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Releasing ThreeJS Super Terrain A mesh terrain implementation, inspired by Unreal Engine 5.8 Demo (desktop only): Features: - Terrain(!?) - Dig Holes in mountains - Pull and Push terrain in all 3 dimensions - Non destructive CSG, you can move the cave around! - Auto-LOD and worker based recompilation... show more
36,374 Aufrufe • vor 2 Monaten •via X (Twitter)
38 Kommentare

repo:

Bro its crazy thank you, i combined it with my "worldclaw" skill and the result is amazing, from a simple GIS map to this :

amazing stuff

listen to the album

Absolute AI slop and I LOVE IT ;)

we eating slop tonight

"it's like chicken"

killer shit bro. godot export ftw. godots been hella good for vibe game dev, especially when using threejs for asset and model creation. plus the added benefit of eventually being able to release to steam

Alright I gotta play with this

Sweet! What model did you use? FrameBudgetScheduler made me revisit my scheduler(s). I had 4 of them doing different things and not considering each other. DOH!

mostly codex, some stuff like procedural textures was claude

I'm building a marching cubes with transvoxels editor for the Quest 2. Codex has been pretty consistently good. Claude is great for optimization but it can get itself in circles pretty quickly.

great thank you! btw are you still on codex max?

yea couple more days

GOLD

Nice work 🫡

found it

you popped off man one of these days you gotta release some commercial software you deserve to get paid. good work.

eventually

Help me understand, can three js be used for full fledged pc games or just Web games ?

@threejs

Impressive work as always man !!!

If there is mcp connection to website and build and test it will be better to make ai to test

I dont understand the background music but project looks great

no one understands the background music

Runs nice and smoooooth. Great job Robot!

thanks!

DANG! so good

im cooking something that if it works, it would be cool to have you take a look . it could be really nice for a terrain editor.

Straight cookin robot!

This is too fricken cool man. Got to try it first thing tomorrow

threejs is so cool man

@threejs Free games posted on Telegram! Link in bio

try free

open terrain implementations are rare in three.js. this is the kind of repo people learn from for years

Will foliage painting be next? I was looking to create something similar, but if your library works well, I will just adapt it for ToonLab.

yea, but i need good trees first

We have our own trees, bushes, rocks, etc, so I can test with them right away. If it's already open sourced, I will test it out this week.
