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Point Light Volumes prototype! They can be both Point and Spot Lights, can be calculated mathematically or use a special LUT texture that controls the cone falloff and attenuation! Up to 128 lights per scene. Works up to 3- 4 times faster than regular Light Volumes. Can also be... show more
17,300 просмотров • 1 год назад •via X (Twitter)
Комментарии: 8

Ikeiwa 🐲1 год назад
Wow! It works with my fog shader without any edits necessary!

S&S Diesel Motorsport1 год назад
The S&S Diesel Motorsport 50 State LML CP3 Conversion Kit is the CARB-compliant, no-tuning solution to LML Duramax CP4 issues. We have plenty in stock, each verified to meet our specifications and ready to ship! Contact your local dealer and get yours today!

KitKat1 год назад
h o w

RED_SIM1 год назад
Shaders ;3

HΛSHΞDITS1 год назад
GPU arcanist at it again :o

Kay🔮🧙♂️1 год назад
I wish I had a fraction of your brain

RED_SIM1 год назад
It's not about the brain - diligence and persistence are the key factors needed to create amazing things. This system is actually very simple and doesn't require a lot of intelligence.

Reava1 год назад
That is actually insane lol
