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Point Light Volumes prototype! They can be both Point and Spot Lights, can be calculated mathematically or use a special LUT texture that controls the cone falloff and attenuation! Up to 128 lights per scene. Works up to 3- 4 times faster than regular Light Volumes. Can also be...

17,300 views • 1 year ago •via X (Twitter)

8 Comments

Ikeiwa 🐲's profile picture
Ikeiwa 🐲1 year ago

Wow! It works with my fog shader without any edits necessary!

S&S Diesel Motorsport's profile picture
S&S Diesel Motorsport1 year ago

The S&S Diesel Motorsport 50 State LML CP3 Conversion Kit is the CARB-compliant, no-tuning solution to LML Duramax CP4 issues. We have plenty in stock, each verified to meet our specifications and ready to ship! Contact your local dealer and get yours today!

KitKat's profile picture
KitKat1 year ago

h o w

RED_SIM's profile picture
RED_SIM1 year ago

Shaders ;3

HΛSHΞDITS's profile picture
HΛSHΞDITS1 year ago

GPU arcanist at it again :o

Kay🔮🧙‍♂️'s profile picture
Kay🔮🧙‍♂️1 year ago

I wish I had a fraction of your brain

RED_SIM's profile picture
RED_SIM1 year ago

It's not about the brain - diligence and persistence are the key factors needed to create amazing things. This system is actually very simple and doesn't require a lot of intelligence.

Reava's profile picture
Reava1 year ago

That is actually insane lol

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