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Prototyped another iteration of a hand-tracking-based BoxelXR toolbar. This time, it's a circular menu spawned in front of a user once the index pinch is triggered. Notes: 1) It works great with four elements, but it's hard to scale for a higher number; 2) The selection interaction is forgiving... show more
11,746 views • 2 years ago •via X (Twitter)
5 Comments

P2 years ago
One of the best examples of reinventing interfaces for XR I've seen so far. Incredibly elegant, given how simple yet powerful this is. Hats off.

Lubos2 years ago
Beautiful. Pinch & drag is a way to go for the menus. Minimalist and easy to use.

Tim Arterbury2 years ago
Amazing!! Love this idea! 💡

Jimmy6DOF2 years ago
loving this work and thanks for the unity project starter files I played with vr-slider but this has come a long way since then keep innovating 🤩 !!

Illuminated Reality Studios2 years ago
Could you do the 2 hand pinch stretch gesture to scale it up to more buttons on the fly
